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Error code: DatasetGenerationError
Exception: TypeError
Message: Couldn't cast array of type
struct<audio_type: string, object: string, start_time: string, end_time: string, duration: string, description: string, volume: int64>
to
{'audio_type': Value('string'), 'Object': Value('string'), 'start_time': Value('string'), 'end_time': Value('string'), 'duration': Value('string'), 'description': Value('string'), 'volume': Value('int64')}
Traceback: Traceback (most recent call last):
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 1831, in _prepare_split_single
writer.write_table(table)
File "/usr/local/lib/python3.12/site-packages/datasets/arrow_writer.py", line 714, in write_table
pa_table = table_cast(pa_table, self._schema)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2272, in table_cast
return cast_table_to_schema(table, schema)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2224, in cast_table_to_schema
cast_array_to_feature(
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 1795, in wrapper
return pa.chunked_array([func(chunk, *args, **kwargs) for chunk in array.chunks])
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2052, in cast_array_to_feature
casted_array_values = _c(array.values, feature.feature)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 1797, in wrapper
return func(array, *args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2092, in cast_array_to_feature
raise TypeError(f"Couldn't cast array of type\n{_short_str(array.type)}\nto\n{_short_str(feature)}")
TypeError: Couldn't cast array of type
struct<audio_type: string, object: string, start_time: string, end_time: string, duration: string, description: string, volume: int64>
to
{'audio_type': Value('string'), 'Object': Value('string'), 'start_time': Value('string'), 'end_time': Value('string'), 'duration': Value('string'), 'description': Value('string'), 'volume': Value('int64')}
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1455, in compute_config_parquet_and_info_response
parquet_operations = convert_to_parquet(builder)
^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1054, in convert_to_parquet
builder.download_and_prepare(
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 894, in download_and_prepare
self._download_and_prepare(
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 970, in _download_and_prepare
self._prepare_split(split_generator, **prepare_split_kwargs)
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 1702, in _prepare_split
for job_id, done, content in self._prepare_split_single(
^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 1858, in _prepare_split_single
raise DatasetGenerationError("An error occurred while generating the dataset") from e
datasets.exceptions.DatasetGenerationError: An error occurred while generating the datasetNeed help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
events
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[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "7.88",
"duration": "7.88",
"description": "An intense, epic orchestral anime battle theme with prominent taiko drums and a driving, tense string section that builds throughout the clip.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Sword",
"start_time": "0.5",
"end_time": "1.6",
"duration": "1.1",
"description": "A sharp, high-pitched metallic *shing* as a katana is drawn quickly from its scabbard, with a final click as it's fully extended.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Demon",
"start_time": "1.8",
"end_time": "2.7",
"duration": "0.9",
"description": "A low, guttural demonic growl mixed with a dark, airy whoosh, signaling the appearance of a malevolent enemy.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Character movement",
"start_time": "2.8",
"end_time": "3.5",
"duration": "0.7",
"description": "A sharp whoosh sound of a character lunging forward at high speed.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Swords",
"start_time": "3.5",
"end_time": "4.2",
"duration": "0.7",
"description": "A loud, reverberating metallic CLANG as two swords collide, accompanied by a sizzling sound of sparks and a deep, crackling energy from the demonic blade.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Fist",
"start_time": "4.9",
"end_time": "5.9",
"duration": "1.0",
"description": "A powerful, explosive impact sound. Starts with a quick whoosh of the fist moving, followed by a massive, fiery CRUNCH as the punch lands with a burst of energy.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Swords",
"start_time": "6.1",
"end_time": "6.8",
"duration": "0.7",
"description": "A bright, sharp *CLANG* of a sword parrying an attack, with a bright flash of light.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Character movement",
"start_time": "6.9",
"end_time": "7.8",
"duration": "0.9",
"description": "A swift whoosh and the sound of rustling fabric as the character spins and repositions for the next move.",
"volume": -9
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.00",
"end_time": "10.26",
"duration": "10.26",
"description": "An intense, dramatic, and orchestral battle theme featuring heavy taiko drums, sweeping strings, and a sense of urgency and high stakes. The music builds throughout the sequence, peaking during the fast-paced clashes.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Sword Clash",
"start_time": "0.00",
"end_time": "2.20",
"duration": "2.20",
"description": "The sustained, high-pressure grinding sound of a steel katana blade being forcefully held against a wooden training sword (bokken). A tense, scraping sound with both metallic and wooden textures.",
"volume": -3
},
{
"audio_type": "Speech",
"Object": "Tanjiro Kamado",
"start_time": "0.50",
"end_time": "3.20",
"duration": "2.70",
"description": "A strained, guttural grunt of intense effort and exertion as he tries to hold his ground against a powerful attack.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Whoosh and Scuff",
"start_time": "2.90",
"end_time": "4.20",
"duration": "1.30",
"description": "A powerful whoosh as the opponent pushes forward, immediately followed by the sound of Tanjiro's feet skidding and scuffing across the dirt ground.",
"volume": -6
},
{
"audio_type": "Speech",
"Object": "Tanjiro Kamado",
"start_time": "5.10",
"end_time": "6.00",
"duration": "0.90",
"description": "A sharp, determined kiai (battle cry) as Tanjiro lunges forward to attack.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Footsteps",
"start_time": "5.50",
"end_time": "7.50",
"duration": "2.00",
"description": "The sound of rapid, heavy footsteps pounding on a hard-packed dirt and gravel ground as Tanjiro charges.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Action Whoosh",
"start_time": "7.20",
"end_time": "8.80",
"duration": "1.60",
"description": "A fast, swirling whoosh sound effect that follows the opponent's acrobatic spinning leap through the air.",
"volume": -7
},
{
"audio_type": "Sound effect",
"Object": "Sword Clash",
"start_time": "8.50",
"end_time": "10.10",
"duration": "1.60",
"description": "A rapid series of sharp, impactful sounds of a steel sword clashing with a wooden sword. A dynamic mix of metallic 'clangs' and hard wooden 'thwacks'.",
"volume": -2
},
{
"audio_type": "Speech",
"Object": "Tanjiro Kamado and Sabito",
"start_time": "8.70",
"end_time": "10.00",
"duration": "1.30",
"description": "A quick succession of short, sharp grunts and effortful exclamations from both fighters as they exchange blows at high speed.",
"volume": -6
}
] |
[
{
"audio_type": "music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "11.678",
"duration": "11.678",
"description": "An intense, orchestral battle theme with driving percussion, dramatic string swells, and tense electronic elements, building excitement throughout the fight scene.",
"volume": -12
},
{
"audio_type": "sound effect",
"Object": "Sword",
"start_time": "0.1",
"end_time": "0.7",
"duration": "0.6",
"description": "A sharp, metallic *shing* as a katana is drawn from its scabbard, with a slight echo.",
"volume": -5
},
{
"audio_type": "sound effect",
"Object": "Energy Weapon",
"start_time": "1.7",
"end_time": "2.4",
"duration": "0.7",
"description": "A low-frequency hum that intensifies into a heavy, powerful whoosh as a large, red energy weapon is swung.",
"volume": -3
},
{
"audio_type": "sound effect",
"Object": "Swords Clashing",
"start_time": "2.8",
"end_time": "4.0",
"duration": "1.2",
"description": "A massive, resonant impact of metal against metal, followed by a shower of crackling and sizzling sparks and a low-end bass boom.",
"volume": 0
},
{
"audio_type": "sound effect",
"Object": "Character Grunt",
"start_time": "5.2",
"end_time": "5.9",
"duration": "0.7",
"description": "A deep, guttural grunt of effort from a large character as they push against their opponent.",
"volume": -6
},
{
"audio_type": "sound effect",
"Object": "Energy Weapon",
"start_time": "7.0",
"end_time": "8.2",
"duration": "1.2",
"description": "Another powerful whoosh of the energy weapon, cutting through the air with a distinct humming trail.",
"volume": -4
},
{
"audio_type": "sound effect",
"Object": "Swords Clashing",
"start_time": "8.3",
"end_time": "9.3",
"duration": "1.0",
"description": "A sharp, high-pitched clang of impact, with a bright flash sound and a burst of fizzing energy sparks.",
"volume": -1
},
{
"audio_type": "sound effect",
"Object": "Swords Clashing",
"start_time": "9.8",
"end_time": "11.2",
"duration": "1.4",
"description": "A rapid series of three quick, sharp metallic clangs and parries, representing a fast exchange of blows.",
"volume": -5
},
{
"audio_type": "sound effect",
"Object": "Ambiance",
"start_time": "0.0",
"end_time": "11.678",
"duration": "11.678",
"description": "A subtle, low whistling wind mixed with the faint sound of lightly falling snow, creating a cold, desolate atmosphere.",
"volume": -22
}
] |
[
{
"audio_type": "music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "15.0",
"duration": "15.0",
"description": "A slow, melancholic, and atmospheric piano piece with sparse notes and light string pads. The melody is gentle and reflective, perfectly matching the somber and quiet visuals of late autumn. It evokes a feeling of solitude and introspection.",
"volume": -18
},
{
"audio_type": "sound effect",
"Object": "Wind",
"start_time": "0.0",
"end_time": "6.5",
"duration": "6.5",
"description": "A soft, cold wind blowing gently through bare tree branches and rustling the few remaining dry leaves. The sound is subtle and desolate, enhancing the chilly atmosphere.",
"volume": -24
},
{
"audio_type": "sound effect",
"Object": "Water",
"start_time": "7.0",
"end_time": "9.5",
"duration": "2.5",
"description": "The quiet, subtle sound of calm water lapping gently. It's a very faint sound that adds texture to the scene of the leaf floating on the water's surface.",
"volume": -28
},
{
"audio_type": "sound effect",
"Object": "Birds",
"start_time": "10.5",
"end_time": "12.0",
"duration": "1.5",
"description": "A single, distant, and lonely bird call that echoes slightly against the vast, cloudy sky. The sound is melancholic, not cheerful.",
"volume": -22
},
{
"audio_type": "sound effect",
"Object": "Room Ambience",
"start_time": "13.0",
"end_time": "15.0",
"duration": "2.0",
"description": "Quiet indoor room tone. The exterior wind becomes muffled and distant, creating a sense of quiet observation from inside a building.",
"volume": -30
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Table tennis ball and paddle",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "The continuous, fast-paced sound of a table tennis rally. Starts with a crisp 'thwack' as the paddle hits the ball, followed by a rhythmic sequence of sharp 'pings' as the ball bounces on the table and 'pongs' as it's returned by the paddles.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Player's shoes",
"start_time": "1.0",
"end_time": "5.0",
"duration": "4.0",
"description": "Subtle, intermittent squeaking sounds of athletic shoes on a gym floor, indicating the players' quick, shuffling movements.",
"volume": -15
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "An upbeat and energetic electronic track with a driving beat, building tension and excitement to match the fast-paced action of the sport.",
"volume": -12
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Ambience",
"start_time": "0",
"end_time": "10.0",
"duration": "10.0",
"description": "Light, natural ambient sounds of a rural, mountainous area on a sunny day. A gentle breeze rustles leaves, with faint, distant bird chirps, setting a calm atmosphere before the train's arrival.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "High-speed train",
"start_time": "0.5",
"end_time": "10.0",
"duration": "9.5",
"description": "The sound of a CRH (China Railway High-speed) train. It begins as a faint, distant rumble and whine, steadily crescendoing as it approaches. At 00:05, the sound becomes a loud, powerful 'whoosh' of displaced air, accompanied by the intense, rhythmic clatter of wheels on the tracks as it rushes past the camera. The sound peaks in volume around 00:06.5 and then begins to recede slightly as the train cars continue to pass.",
"volume": -2
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "An emotional, sweeping orchestral score with prominent strings, building a sense of grand nostalgia and past ambition, fitting the sunset scene and the character's passionate speech.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Wind",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "A steady, moderate wind blowing across a desolate, open landscape, with occasional stronger gusts to match the movement of the character's hair ribbon.",
"volume": -15
},
{
"audio_type": "Speech",
"Object": "Male Character",
"start_time": "0.9",
"end_time": "4.5",
"duration": "3.6",
"description": "A middle-aged man's voice speaking Mandarin with a passionate, declamatory tone, filled with emotion and reminiscence. The line is: 'ไฝ ๆๅนดๅฐ็ธ้ข๏ผ้ฝๆๅไบไนๅฟ' (When we met in our youth, we both had soaring ambitions).",
"volume": -1
},
{
"audio_type": "Sound effect",
"Object": "Clothing",
"start_time": "3.1",
"end_time": "3.6",
"duration": "0.5",
"description": "The subtle whoosh of fabric as the character quickly turns and gestures with his arm.",
"volume": -12
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "6.1",
"duration": "6.1",
"description": "An epic and uplifting orchestral score with traditional Chinese instruments. The music swells emotionally to match the majestic visuals of the vast golden field and soaring birds, evoking a sense of freedom, grandeur, and aspiration.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Environment Ambience",
"start_time": "0.0",
"end_time": "6.1",
"duration": "6.1",
"description": "A mix of environmental sounds including a gentle, sweeping wind rustling through the tall, dry grass and the distant, resonant calls of a flock of cranes, creating an immersive and expansive atmosphere.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Flock of cranes",
"start_time": "0.0",
"end_time": "6.1",
"duration": "6.1",
"description": "The distinct sound of many large birds' wings flapping and cutting through the air. The sound should pan and vary in intensity to match the movement of the birds on screen, some closer and some further away.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Horses walking",
"start_time": "0.0",
"end_time": "6.1",
"duration": "6.1",
"description": "The sound of two horses at a steady walking pace on a dirt path, with hooves making soft thuds and the tall grass rustling as they move through it. Subtle sounds of leather saddle creaks are included.",
"volume": -16
},
{
"audio_type": "Speech",
"Object": "Character 1 (Man in white)",
"start_time": "0.5",
"end_time": "2.8",
"duration": "2.3",
"description": "A man's voice, full of exhilaration and ambition, recites the line: 'ๅคง้นไธๆฅๅ้ฃ่ตท' (Dร pรฉng yฤซ rรฌ tรณng fฤng qว). The delivery is clear and resonant, echoing the feeling of taking flight.",
"volume": 0
},
{
"audio_type": "Speech",
"Object": "Character 1 (Man in white)",
"start_time": "4.0",
"end_time": "6.0",
"duration": "2.0",
"description": "The same man's voice continues with soaring confidence, reciting the second line: 'ๆถๆ็ดไธไนไธ้' (Fรบ yรกo zhรญ shร ng jiว wร n lว).",
"volume": 0
}
] |
[
{
"audio_type": "Speech",
"Object": "Character (Li Bai)",
"start_time": "0.0",
"end_time": "2.8",
"duration": "2.8",
"description": "A man's deep, resonant voice speaking with conviction and confidence, saying 'ๅคฉ็ๆๆๅฟ
ๆ็จ' (tiฤn shฤng wว cรกi bรฌ yวu yรฒng).",
"volume": 0
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "8.0",
"duration": "8.0",
"description": "An inspiring and grand orchestral score with traditional Chinese elements. It starts subtly and builds in intensity, creating a feeling of epic scale and optimism.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Footsteps",
"start_time": "4.0",
"end_time": "6.0",
"duration": "2.0",
"description": "The sound of two people running on a dirt path, with quick footfalls and the rustling of their robes.",
"volume": -8
},
{
"audio_type": "Speech",
"Object": "Character (Li Bai)",
"start_time": "5.0",
"end_time": "7.8",
"duration": "2.8",
"description": "The same man's voice, now more boisterous and exultant, shouting 'ๅ้ๆฃๅฐฝ่ฟๅคๆฅ' (qiฤn jฤซn sร n jรฌn hรกi fรน lรกi).",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Splashing Water",
"start_time": "6.0",
"end_time": "8.0",
"duration": "2.0",
"description": "Loud, energetic splashing sounds as the characters run through a shallow body of water. A high-frequency, magical shimmering sound is layered in to match the sparkling visuals.",
"volume": -6
}
] |
[
{
"audio_type": "Speech",
"Object": "Old Man's voice",
"start_time": "0.0",
"end_time": "5.5",
"duration": "5.5",
"description": "An elderly man's voice, resonant and filled with exultation, recites the poetic line '่ฝป่ๅทฒ่ฟไธ้ๅฑฑ' (qฤซng zhลu yว guรฒ wร n chรณng shฤn). His voice echoes slightly in the vast gorge, conveying a profound sense of freedom and triumph.",
"volume": 0
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "6.0",
"duration": "6.0",
"description": "A grand, sweeping, and majestic orchestral piece featuring traditional Chinese instruments like the guzheng and dizi flute. The music is uplifting and cinematic, perfectly complementing the epic scale of the scenery and the character's triumphant emotion.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "River",
"start_time": "0.0",
"end_time": "6.0",
"duration": "6.0",
"description": "The continuous, ambient sound of a wide river flowing, with gentle water lapping against the hull of the wooden boat.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Distant Waterfall",
"start_time": "0.0",
"end_time": "6.0",
"duration": "6.0",
"description": "The low, constant roar of a large waterfall in the distance, its sound echoing through the canyon, adding to the atmosphere of natural grandeur.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "Wooden Boat",
"start_time": "0.0",
"end_time": "6.0",
"duration": "6.0",
"description": "The subtle sound of the wooden skiff gliding through the water, with occasional, soft creaks from the timber structure.",
"volume": -25
},
{
"audio_type": "Sound effect",
"Object": "Pole in Water",
"start_time": "0.8",
"end_time": "1.8",
"duration": "1.0",
"description": "The sound of a long wooden pole pushing through the water with a gentle swish and splash as the man propels the boat forward.",
"volume": -16
},
{
"audio_type": "Sound effect",
"Object": "Clothing Swish",
"start_time": "2.2",
"end_time": "3.5",
"duration": "1.3",
"description": "The soft whoosh of cloth as the man dramatically throws his arms up into the air, his wide sleeves catching the breeze.",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Birds",
"start_time": "1.0",
"end_time": "5.0",
"duration": "4.0",
"description": "The faint, distant calls of birds echoing across the gorge, enhancing the sense of a vast, natural, and untamed wilderness.",
"volume": -26
}
] |
[
{
"audio_type": "speech",
"Object": "Male Narrator",
"start_time": "0.50",
"end_time": "9.00",
"duration": "8.50",
"description": "A deep, resonant male voice recites a famous Chinese poem: '่ซๆๅ่ทฏๆ ็ฅๅทฑ' (Mรฒ chรณu qiรกn lรน wรบ zhฤซ jว) from 0.5 to 4.0, followed by 'ๅคฉไธ่ฐไบบไธ่ฏๅ' (Tiฤn xiร shรฉi rรฉn bรน shรญ jลซn) from 4.5 to 9.0. The tone is profound, inspiring, and full of emotion.",
"volume": 0
},
{
"audio_type": "music",
"Object": "Background Music",
"start_time": "0.00",
"end_time": "10.033",
"duration": "10.033",
"description": "An epic and emotional orchestral score with traditional Chinese instruments. The music starts gently and contemplatively, then swells dramatically at 00:04 as the scene widens, reaching a powerful crescendo at 00:06 to match the appearance of the celestial figures in the clouds.",
"volume": -10
},
{
"audio_type": "sound effect",
"Object": "Eagle",
"start_time": "0.000",
"end_time": "1.500",
"duration": "1.500",
"description": "The clear, echoing cry of an eagle soaring high in the sky, with a touch of reverb to emphasize the vastness.",
"volume": -8
},
{
"audio_type": "sound effect",
"Object": "Wind",
"start_time": "0.000",
"end_time": "10.033",
"duration": "10.033",
"description": "A constant, gentle but audible sound of wind blowing across a vast, open landscape, enhancing the sense of travel and the expansive scenery.",
"volume": -18
},
{
"audio_type": "sound effect",
"Object": "Horses",
"start_time": "4.000",
"end_time": "9.500",
"duration": "5.500",
"description": "Very subtle ambient sounds of horses on a grassy hill, including a soft nicker and the gentle shifting of hooves in the grass. Barely perceptible beneath the music and speech.",
"volume": -24
},
{
"audio_type": "sound effect",
"Object": "Celestial Celebration",
"start_time": "6.500",
"end_time": "9.500",
"duration": "3.000",
"description": "A faint, ethereal, and reverberant sound of distant cheers and clinking cups, as if from the ghostly figures celebrating in the clouds, mixed into the swell of the music.",
"volume": -20
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Thunder",
"start_time": "0.8",
"end_time": "6.0",
"duration": "5.2",
"description": "Starts with a low, distant rumble as the first flash of lightning appears. The sound builds in intensity, culminating in a massive, sharp, and deafening CRACK at 00:03 as the main bolt strikes the mountain. This is followed by a deep, powerful, and echoing rumble that reverberates and slowly fades towards the end of the video.",
"volume": -1
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "6.0",
"duration": "6.0",
"description": "An epic and tense orchestral score. It begins with a low, ominous string drone, building anticipation. As the lightning branches out, more layers of strings and subtle percussion are added. At the moment of impact (00:03), the music swells to a powerful, awe-inspiring crescendo with brass and choir, emphasizing the raw power of the storm, then sustains this dramatic tone.",
"volume": -12
}
] |
[
{
"audio_type": "Music",
"Object": "Background music",
"start_time": "0.0",
"end_time": "23.0",
"duration": "23.0",
"description": "An emotive and grand orchestral score with traditional Chinese instrumental undertones. It begins with a slow, somber melody (0-7s), introduces a sense of coldness and anticipation (8-12s), swells with hopeful, encouraging power (13-21s), and then holds the final powerful chord before fading out (21-23s).",
"volume": -12
},
{
"audio_type": "Speech",
"Object": "Narrator",
"start_time": "0.5",
"end_time": "6.0",
"duration": "5.5",
"description": "A deep, resonant male voice recites: 'ๅ้้ปไบ็ฝๆฅๆ' (qiฤn lว huรกng yรบn bรกi rรฌ xลซn). The tone is somber and expansive, reflecting the vast, desolate landscape.",
"volume": -1
},
{
"audio_type": "Speech",
"Object": "Narrator",
"start_time": "7.5",
"end_time": "10.5",
"duration": "3.0",
"description": "The same voice recites: 'ๅ้ฃๅน้้ช็บท็บท' (bฤi fฤng chuฤซ yร n xuฤ fฤn fฤn). The delivery is crisp and evocative of the harsh, cold wind and falling snow.",
"volume": -1
},
{
"audio_type": "Speech",
"Object": "Narrator",
"start_time": "13.0",
"end_time": "15.5",
"duration": "2.5",
"description": "The voice recites: '่ซๆๅ่ทฏๆ ็ฅๅทฑ' (mรฒ chรณu qiรกn lรน wรบ zhฤซ jว). The tone shifts to become warm, reassuring, and full of heartfelt encouragement.",
"volume": -1
},
{
"audio_type": "Speech",
"Object": "Narrator",
"start_time": "18.0",
"end_time": "22.0",
"duration": "4.0",
"description": "The final line is recited: 'ๅคฉไธ่ฐไบบไธ่ฏๅ' (tiฤn xiร shuรญ rรฉn bรน shรญ jลซn). The delivery is powerful, confident, and climactic, filled with pride for the friend.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Winter wind and snow",
"start_time": "8.0",
"end_time": "23.0",
"duration": "15.0",
"description": "The sound of a strong, gusting winter wind mixed with the soft hiss of heavy snowfall. The sound begins as the weather is described and continues through all the outdoor scenes, fading out at the end.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Military camp ambiance",
"start_time": "11.0",
"end_time": "23.0",
"duration": "12.0",
"description": "A complex ambient track of a large military camp at night. Includes the crackling of many campfires, the distant clank of armor, and the muffled murmur of soldiers, all under the howling wind. Fades out with the music and wind.",
"volume": -22
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "An evocative orchestral score with traditional Chinese instruments. The music is reflective and slightly grand, underscoring the poetic and historical theme.",
"volume": -22
},
{
"audio_type": "Speech",
"Object": "Male Character",
"start_time": "0.2",
"end_time": "2.5",
"duration": "2.3",
"description": "A male voice with a clear, resonant tone recites the line: \"ๆธ
้ฃๅ ไธ้๏ผๆฑไธไธๅฝไบบ\" (Qฤซngfฤng jว wร n lว, jiฤngshร ng yฤซ guฤซrรฉn), conveying a sense of farewell and vastness.",
"volume": -1
},
{
"audio_type": "Sound effect",
"Object": "Courtyard Ambience",
"start_time": "0.0",
"end_time": "2.8",
"duration": "2.8",
"description": "Subtle background sounds of a lively courtyard, including indistinct chatter of a crowd, light rustling of clothes, and the soft clinking of cups, creating a lively atmosphere for the farewell.",
"volume": -18
},
{
"audio_type": "Speech",
"Object": "Male Character (Voice-over)",
"start_time": "3.1",
"end_time": "5.0",
"duration": "1.9",
"description": "The same male voice, now as a voice-over, recites: \"ไบๅ่งฃไนฆๅ๏ผ่ฅฟๆธธ้ฟๅฎๅ\" (รrshรญ jiฤ shลซ jiร n, xฤซ yรณu chรกng'ฤn chรฉng), with a tone of youthful ambition and determination.",
"volume": -1
},
{
"audio_type": "Sound effect",
"Object": "River Crossing",
"start_time": "2.8",
"end_time": "5.0",
"duration": "2.2",
"description": "The sound of a horse wading through a shallow river, with rhythmic splashing of hooves in the water and the gentle gurgle of the current.",
"volume": -15
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Fried chicken",
"start_time": "0.0",
"end_time": "0.5",
"duration": "0.5",
"description": "A very loud, sharp, and satisfyingly crispy crunch as the person takes a large bite of fried chicken.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Mouth sounds",
"start_time": "0.5",
"end_time": "11.5",
"duration": "11.0",
"description": "A continuous and amplified sequence of wet chewing sounds, including smacking, squishing, and the soft tearing of chicken meat. The sounds are very detailed and close-mic'd for an ASMR effect.",
"volume": -1
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "13.28",
"duration": "13.28",
"description": "An uplifting and gentle instrumental track with a light piano melody and soft string swells, evoking a sense of childhood innocence, freedom, and the warmth of a sunny day.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Ambiance",
"start_time": "0.0",
"end_time": "13.28",
"duration": "13.28",
"description": "A serene park atmosphere with the sound of a gentle breeze rustling leaves in the trees, distant birds chirping, and the general hum of a peaceful outdoor space.",
"volume": -24
},
{
"audio_type": "Sound effect",
"Object": "Footsteps",
"start_time": "0.0",
"end_time": "13.28",
"duration": "13.28",
"description": "The continuous, soft patter and thuds of two small children's feet running on thick, lush grass. The rhythm is quick and light, matching their joyful chase.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Children's laughter",
"start_time": "1.5",
"end_time": "3.5",
"duration": "2.0",
"description": "A burst of happy, carefree giggles from the two children as they chase each other, sounding bright and full of energy.",
"volume": -9
},
{
"audio_type": "Sound effect",
"Object": "Children's laughter",
"start_time": "8.0",
"end_time": "10.0",
"duration": "2.0",
"description": "Another wave of joyful laughter and playful exclamations, mixed with the sound of their light, excited breathing as they run.",
"volume": -10
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Rain",
"start_time": 0,
"end_time": 8,
"duration": 8,
"description": "The gentle and continuous sound of a light spring rain falling on leaves and plants, creating a serene and natural ambiance.",
"volume": -10
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": 0,
"end_time": 8,
"duration": 8,
"description": "A slow, tranquil, and atmospheric piece of traditional Chinese instrumental music, featuring instruments like the guzheng or a soft piano to evoke a sense of peace and the beauty of a rainy spring day.",
"volume": -18
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Pouring milk",
"start_time": "1.8",
"end_time": "5.5",
"duration": "3.7",
"description": "The sound of a thick liquid, like milk, being poured steadily from a pitcher into a glass. It starts with a light splash and continues with a smooth, flowing sound.",
"volume": -3
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Restaurant Ambiance",
"start_time": 0,
"end_time": 8.36,
"duration": 8.36,
"description": "The lively and pleasant ambiance of an outdoor restaurant on a sunny day. Includes distant, unintelligible chatter from other patrons, the gentle clinking of cutlery and glasses, and a hint of a nearby stream or fountain.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Serving Pot",
"start_time": 0.8,
"end_time": 1.5,
"duration": 0.7,
"description": "The sound of a heavy pot being placed carefully onto the tablecloth-covered table with a soft thud.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Diners",
"start_time": 1,
"end_time": 8.36,
"duration": 7.36,
"description": "Low, intermittent, and indistinct happy chatter from the four diners at the table, reacting to the food and enjoying their meal. Sounds like pleasant conversation in Spanish.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Ladle",
"start_time": 3.2,
"end_time": 5.5,
"duration": 2.3,
"description": "The sound of a metal ladle scooping a soupy rice dish from a pot. A wet, sloshing sound mixed with a gentle scrape of the ladle against the bottom of the pot.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Food on Plate",
"start_time": 5.8,
"end_time": 7,
"duration": 1.2,
"description": "The soft, wet sound of the soupy rice dish being poured from the ladle onto a ceramic plate.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Cutlery",
"start_time": 1.5,
"end_time": 8,
"duration": 6.5,
"description": "Intermittent, light sounds of cutlery (forks, spoons) clinking against ceramic plates as the other diners eat.",
"volume": -22
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Fire",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "The deep, roaring and crackling sound of a large wood fire burning intensely inside a brick oven. The sound should be constant and warm, with occasional pops from the burning logs.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Pizza peel",
"start_time": "1.2",
"end_time": "2.9",
"duration": "1.7",
"description": "A quick, light scraping sound as a pizza peel slides across the stone floor of the oven to deposit the pizza.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Pizza",
"start_time": "3.0",
"end_time": "10.0",
"duration": "7.0",
"description": "A subtle, gentle sizzling sound as the fresh pizza dough and toppings begin to cook on the hot oven stone.",
"volume": -15
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A light and rustic Italian folk music track, featuring acoustic guitar and accordion, creating a warm and authentic culinary atmosphere.",
"volume": -22
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Knife",
"start_time": "1.8",
"end_time": "3.5",
"duration": "1.7",
"description": "The sound of a sharp knife slicing through a loaf of fresh bread on a wooden cutting board. A series of crisp, slightly crunchy cuts into a soft crumb.",
"volume": -3
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Knife",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "The crisp, rapid, and rhythmic sound of a sharp knife finely chopping ginger on a wooden cutting board. The sound is clear, close-up, and percussive.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Knife",
"start_time": "10.0",
"end_time": "13.0",
"duration": "3.0",
"description": "The metallic scraping sound of the flat side of a knife blade sliding across the wooden cutting board to gather the minced ginger.",
"volume": -6
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "14.0",
"duration": "14.0",
"description": "A gentle and minimalist instrumental track with a calm, focused feeling. Soft piano or acoustic elements would fit well, creating a soothing culinary ambiance.",
"volume": -22
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Coffee pouring",
"start_time": "0.0",
"end_time": "8.0",
"duration": "8.0",
"description": "A steady, smooth sound of hot coffee being poured into a ceramic cup. The sound should transition from a sharper splash at the beginning to a deeper, richer gurgling as the cup fills up.",
"volume": -3
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "11.6",
"duration": "11.6",
"description": "A soft, relaxing, and minimalist instrumental track, perhaps featuring gentle piano chords or a light acoustic guitar melody. The mood should be calm and serene, suitable for a quiet morning coffee routine.",
"volume": -18
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Espresso machine",
"start_time": "0.0",
"end_time": "20.433",
"duration": "20.433",
"description": "The sound of an espresso machine brewing coffee. It begins with the initial sputtering and dripping as the first drops of espresso emerge, then transitions into a steady, smooth stream of liquid flowing into the glass. A consistent low-frequency mechanical hum and whir of the machine's pump can be heard in the background throughout the entire process.",
"volume": -3
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Pool balls",
"start_time": "0.0",
"end_time": "1.0",
"duration": "1.0",
"description": "A powerful, sharp \"crack\" of a pool break, followed by the dense, chaotic clatter of multiple balls colliding and scattering across the table.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Pool balls",
"start_time": "0.2",
"end_time": "5.0",
"duration": "4.8",
"description": "A constant, low-level, subtle rumbling sound of multiple pool balls rolling smoothly across the green felt surface of the table.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "Cue stick and ball",
"start_time": "1.5",
"end_time": "1.7",
"duration": "0.2",
"description": "A clean, sharp \"thwack\" sound as the cue stick tip makes solid contact with the white cue ball.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Pool balls",
"start_time": "2.2",
"end_time": "2.4",
"duration": "0.2",
"description": "The solid, distinct \"clack\" of the cue ball striking the striped 15-ball.",
"volume": -9
},
{
"audio_type": "Sound effect",
"Object": "Pool balls",
"start_time": "3.1",
"end_time": "4.8",
"duration": "1.7",
"description": "A sparse series of incidental \"clacks\" and \"clicks\" as various balls around the table collide with each other or hit the cushions.",
"volume": -12
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Keyboard typing",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "The fast, rhythmic, and soft tapping sounds of a person typing quickly on a modern, low-profile keyboard. The clicks are distinct but not loud or mechanical, matching the slim design of the keyboard shown.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Office ambience",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A quiet and subtle room tone of a modern office or study, featuring a very faint computer hum and a sense of calm space. This provides a realistic audio bed without being distracting.",
"volume": -28
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A minimalist and focused ambient electronic track with a gentle, repetitive synth arpeggio and soft pads. The mood is calm, productive, and slightly futuristic, complementing the clean visual aesthetic.",
"volume": -20
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Military helicopters",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "The powerful and distinct chopping sound of two AH-64 Apache helicopter rotors in flight. The sound includes the deep 'whump-whump' of the main blades and a higher-pitched engine whine. The intensity and pitch of the chopping sound modulate as the helicopters climb and maneuver through the sky.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Wind",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A low, gentle, and consistent ambient wind whoosh, suggesting a vast, open desert landscape. The sound is subtle and serves as a background filler.",
"volume": -18
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0",
"end_time": "8",
"duration": "8",
"description": "A gentle, contemplative acoustic guitar and piano melody. The music is slow, soft, and slightly melancholic, perfectly matching the serene and beautiful autumn scenery.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Wind",
"start_time": "0",
"end_time": "8",
"duration": "8",
"description": "The soft, continuous sound of a gentle breeze rustling through the trees and across the fallen leaves, creating a peaceful and natural ambiance.",
"volume": -24
},
{
"audio_type": "Sound effect",
"Object": "Leaves",
"start_time": "0",
"end_time": "8",
"duration": "8",
"description": "The delicate, crisp rustle of dry autumn leaves being stirred by the gentle wind. This sound is intermittent and layered with the main wind sound for added texture.",
"volume": -22
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": 0,
"end_time": 10,
"duration": 10,
"description": "A soft, contemplative, and traditional Chinese instrumental piece, featuring a solitary guqin or dizi (bamboo flute). The melody is slow and sparse, creating a serene, scholarly, and ancient atmosphere.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Wind",
"start_time": 0,
"end_time": 2.5,
"duration": 2.5,
"description": "The gentle, rustling sound of a light breeze passing through a bamboo forest. The leaves whisper and the stalks may creak subtly.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "Book",
"start_time": 3,
"end_time": 6,
"duration": 3,
"description": "The dry, rustling sound of a thick, old paper page being turned slowly and carefully in a very quiet room. The sound should have a slightly brittle texture to match the aged look of the book.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Writing Brush",
"start_time": 6.5,
"end_time": 9.5,
"duration": 3,
"description": "Faint, intermittent sounds of a calligraphy brush moving across paper. Soft, scratchy whispers of bristles, suggesting careful, deliberate strokes. It should sound distant, almost like a memory.",
"volume": -25
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "An epic, atmospheric cinematic track. It begins with a slow, expansive feel using sustained string notes for the foggy road scene. At 00:05, it transitions to a more driving and intense rhythm with the addition of percussion to match the car drifting in the desert.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Car driving",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "The sound of a car driving on a smooth, wet asphalt road. The sound starts distant and gets progressively louder as the car approaches the camera, creating a Doppler effect.",
"volume": -9
},
{
"audio_type": "Sound effect",
"Object": "Ambiance",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "A light, desolate wind blowing across a vast, damp landscape. The sound is gentle and consistent, enhancing the foggy and isolated atmosphere.",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Car drifting",
"start_time": "5.5",
"end_time": "9.5",
"duration": "4.0",
"description": "The aggressive sound of a car engine revving high, paired with the loud screeching and skidding of tires on a dry, dirt surface. Includes the sound of dust and gravel being kicked up by the tires.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Ambiance",
"start_time": "5.0",
"end_time": "10.0",
"duration": "5.0",
"description": "A dry, open wind sound suitable for a vast desert plateau. A low, steady hum with occasional gusts, emphasizing the emptiness of the landscape.",
"volume": -22
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Gas stove ignition",
"start_time": "2.5",
"end_time": "3.5",
"duration": "1.0",
"description": "A sharp, distinct click of a gas stove igniter, immediately followed by a soft 'whoosh' as the gas catches fire and the blue flame spreads around the burner ring.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Gas stove burner hiss",
"start_time": "3.5",
"end_time": "9.0",
"duration": "5.5",
"description": "A steady, low, and continuous hissing sound from the gas burner, creating a constant ambient sound of the active flame.",
"volume": -12
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.8",
"duration": "10.8",
"description": "A tense, dramatic, and fast-paced orchestral battle theme with driving percussion and strings to heighten the action and suspense of the fight.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Sword Fight",
"start_time": "0.5",
"end_time": "2.8",
"duration": "2.3",
"description": "A rapid series of sharp, high-pitched metallic clangs from swords colliding, interspersed with quick whooshes of movement. A brief, sharp electrical crackle accompanies the purple sparks at 00:01.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Leap and Strike",
"start_time": "3.2",
"end_time": "4.3",
"duration": "1.1",
"description": "A powerful whoosh as a character leaps into the air, followed by a heavier, air-slicing sound for the downward sword strike.",
"volume": -1
},
{
"audio_type": "Sound effect",
"Object": "Sword Lock",
"start_time": "4.3",
"end_time": "6.5",
"duration": "2.2",
"description": "A loud, resonant metallic impact as the sword is blocked, immediately transitioning into a sustained, high-friction grinding sound with accompanying fizzing and crackling of sparks.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Sharingan Activation",
"start_time": "6.6",
"end_time": "7.6",
"duration": "1.0",
"description": "A subtle, high-frequency, and slightly ethereal sound effect signifying the activation or focus of the Sharingan eye technique.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Crow Transformation",
"start_time": "7.6",
"end_time": "8.8",
"duration": "1.2",
"description": "An abrupt and loud burst of multiple crow caws and the sound of many wings flapping chaotically and intensely as the character disperses.",
"volume": -1
},
{
"audio_type": "Sound effect",
"Object": "Chidori Activation",
"start_time": "8.6",
"end_time": "10.8",
"duration": "2.2",
"description": "The signature sound of the Chidori technique: a high-pitched, intense, and building electrical crackle that resembles a thousand birds chirping, layered with a low-frequency hum.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Crow Ambiance",
"start_time": "8.8",
"end_time": "10.8",
"duration": "2.0",
"description": "The lingering sound of multiple crows cawing and flapping as they fly around the room, creating a disorienting atmosphere, slightly masked by the Chidori sound.",
"volume": -8
}
] |
[
{
"audio_type": "music",
"Object": "Background Music",
"start_time": "0",
"end_time": "11.83",
"duration": "11.83",
"description": "A gentle, melancholic lo-fi hip-hop track with a soft piano melody and a steady, unobtrusive beat, creating a reflective and cozy atmosphere.",
"volume": -18
},
{
"audio_type": "sound effect",
"Object": "Rain",
"start_time": "0",
"end_time": "7.0",
"duration": "7.0",
"description": "The sound of moderate, steady rain falling on pavement and umbrellas, with a gentle, consistent patter. Fades out smoothly around the 6-second mark.",
"volume": -15
},
{
"audio_type": "sound effect",
"Object": "City Ambience",
"start_time": "0",
"end_time": "7.0",
"duration": "7.0",
"description": "Muffled sounds of a bustling city at night, including distant traffic hum and the soft whoosh of cars passing on wet streets. Fades out with the rain.",
"volume": -22
},
{
"audio_type": "sound effect",
"Object": "Footsteps",
"start_time": "0.5",
"end_time": "6.0",
"duration": "5.5",
"description": "The subtle sound of footsteps splashing lightly on wet pavement, following the pace of the people on screen.",
"volume": -25
},
{
"audio_type": "sound effect",
"Object": "Fireworks",
"start_time": "7.8",
"end_time": "11.5",
"duration": "3.7",
"description": "The muffled boom and crackle of multiple fireworks exploding in the distance, as heard from inside a room through a window. The sound has some reverb to suggest the indoor space.",
"volume": -12
},
{
"audio_type": "sound effect",
"Object": "Room Ambience",
"start_time": "6.5",
"end_time": "11.83",
"duration": "5.33",
"description": "A very quiet, subtle room tone, indicating a calm indoor environment. It fades in as the outdoor sounds fade out.",
"volume": -30
}
] |
[
{
"audio_type": "Music",
"Object": "Carousel Music",
"start_time": "0",
"end_time": "7.83",
"duration": "7.83",
"description": "Classic, slightly tinny and cheerful calliope music, as if coming from the carousel itself. A nostalgic waltz melody that evokes a sense of fond memories and childhood.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Carousel Mechanism",
"start_time": "0",
"end_time": "7.83",
"duration": "7.83",
"description": "The low, continuous hum and rhythmic mechanical whirring of the carousel in motion. A gentle, periodic squeak can be heard as the horses go up and down.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Park Ambiance",
"start_time": "0",
"end_time": "7.83",
"duration": "7.83",
"description": "Faint, distant sounds of a park on a sunny day. Includes the soft chirping of birds and the gentle rustling of leaves in the trees, creating a peaceful atmosphere.",
"volume": -25
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Keyboard",
"start_time": 0,
"end_time": 8,
"duration": 8,
"description": "The sound of a person typing on a laptop keyboard. The clicks have a slightly soft, plastic-like quality, with a steady but not frantic rhythm, suggesting thoughtful composition.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Room Ambience",
"start_time": 0,
"end_time": 8,
"duration": 8,
"description": "A very subtle, low-level room tone, with a faint, almost inaudible hum from the laptop's electronics, creating a quiet, focused atmosphere.",
"volume": -25
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Factory Ambience",
"start_time": "0.0",
"end_time": "6.0",
"duration": "6.0",
"description": "A low, steady hum of industrial machinery and ventilation systems in a large electronics factory, providing a constant environmental background.",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Pick-and-Place Machine",
"start_time": "0.0",
"end_time": "6.0",
"duration": "6.0",
"description": "The distinct, high-tech sounds of a robotic pick-and-place machine in operation. This includes a series of rapid servo motor whizzes synchronized with the arm's movement, and a fast, rhythmic succession of short pneumatic hisses and light mechanical taps as components are placed on the PCB.",
"volume": -6
},
{
"audio_type": "Music",
"Object": "Corporate Technology Music",
"start_time": "0.0",
"end_time": "6.0",
"duration": "6.0",
"description": "A minimal, atmospheric electronic track with a subtle, pulsing rhythm. The music evokes a sense of high-tech precision, innovation, and clean industrial processes.",
"volume": -22
}
] |
[
{
"audio_type": "sound effect",
"Object": "Ocean waves",
"start_time": "0.0",
"end_time": "9.708",
"duration": "9.708",
"description": "The constant, gentle sound of small waves lapping against a sandy shore. The sound is calm and rhythmic, establishing the quiet, coastal setting at dusk or dawn.",
"volume": -18
},
{
"audio_type": "sound effect",
"Object": "Gentle wind",
"start_time": "0.0",
"end_time": "9.708",
"duration": "9.708",
"description": "A light, subtle sea breeze whistling softly. It's a low-level atmospheric sound that adds texture to the environment without being intrusive.",
"volume": -28
},
{
"audio_type": "sound effect",
"Object": "Dog footsteps",
"start_time": "3.5",
"end_time": "8.5",
"duration": "5.0",
"description": "The soft, wet, squishing sounds of a dog's paws walking on damp sand near the water. The steps are at a slow, steady pace and gradually fade in volume as the dog walks away from the camera.",
"volume": -15
},
{
"audio_type": "music",
"Object": "Background music",
"start_time": "0.0",
"end_time": "9.708",
"duration": "9.708",
"description": "A pensive and minimalist ambient music track. Features sparse, echoing piano notes and a low, sustained synth pad, creating a feeling of solitude and melancholy.",
"volume": -24
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Rural Ambiance",
"start_time": "0.0",
"end_time": "14.067",
"duration": "14.067",
"description": "A gentle, continuous rural atmosphere with the sound of a light breeze rustling through dry grass and distant, intermittent birdsong to create a peaceful, open-field setting.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "Animal Footsteps",
"start_time": "0.0",
"end_time": "14.067",
"duration": "14.067",
"description": "Continuous, subtle sounds of animal movement on damp, straw-covered ground. Includes light trotting and rustling from the sheep and heavier, squishier steps from the calves, varying in intensity based on on-screen action.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Cows Grazing",
"start_time": "0.0",
"end_time": "14.067",
"duration": "14.067",
"description": "The faint, background sound of cows grazing, including the tearing of grass and soft chewing, emanating from the animals in the distance.",
"volume": -25
},
{
"audio_type": "Sound effect",
"Object": "Sheep",
"start_time": "3.5",
"end_time": "4.5",
"duration": "1.0",
"description": "A single, soft, inquisitive baa from the sheep as it approaches the brown calf.",
"volume": -10
},
{
"audio_type": "Sound effect",
"Object": "Sheep and Calf Interaction",
"start_time": "5.0",
"end_time": "6.5",
"duration": "1.5",
"description": "A soft, muffled thud as the sheep and calf gently butt heads, accompanied by the rustle of wool and fur.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Calf",
"start_time": "7.0",
"end_time": "8.0",
"duration": "1.0",
"description": "A short, higher-pitched, playful moo from the young brown calf in response to the sheep's approach.",
"volume": -9
},
{
"audio_type": "Sound effect",
"Object": "Sheep",
"start_time": "10.0",
"end_time": "11.0",
"duration": "1.0",
"description": "Another gentle baa from the sheep as the interaction continues.",
"volume": -11
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Water",
"start_time": 0,
"end_time": 16,
"duration": 16,
"description": "The gentle, continuous sound of a small, slow-moving stream or water trickling over smooth pebbles. The sound is soft and calming, matching the serene visual of the wet stones and the puddle.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Ambience",
"start_time": 0,
"end_time": 16,
"duration": 16,
"description": "A quiet, natural ambient sound, suggesting a garden or park area after a recent rain. Includes the faint, distant sound of a single bird chirping occasionally and the subtle rustle of wet leaves, creating a peaceful and fresh atmosphere.",
"volume": -22
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Winter Ambiance",
"start_time": "0",
"end_time": "15.649",
"duration": "15.649",
"description": "Quiet winter forest ambiance with a subtle, cold wind blowing softly through pine branches.",
"volume": -24
},
{
"audio_type": "Sound effect",
"Object": "Squirrel",
"start_time": "0",
"end_time": "1",
"duration": "1",
"description": "Soft, quick scuffling sounds as the squirrel digs its nose and paws into the snow.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Squirrel",
"start_time": "1",
"end_time": "8.5",
"duration": "7.5",
"description": "A series of light, rapid crunches and pattering sounds as the squirrel bounds across the surface of the snow.",
"volume": -12
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0",
"end_time": "10",
"duration": "10",
"description": "Gentle, enchanting, and slightly whimsical instrumental piece featuring a light piano melody, soft strings, and occasional woodwind flourishes. The music evokes a sense of wonder and the delicate beauty of nature.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Nature Ambiance",
"start_time": "0",
"end_time": "10",
"duration": "10",
"description": "A calm and serene forest ambiance with the gentle rustling of leaves, a soft breeze, and the distant, faint chirping of other birds. This creates a natural and peaceful setting.",
"volume": -25
},
{
"audio_type": "Sound effect",
"Object": "Bird",
"start_time": "0.5",
"end_time": "4.5",
"duration": "4",
"description": "The soft, rapid fluttering of a small bird's wings as it flies in and adjusts its position on the branch. The sound is light and quick, with slight variations in intensity as it moves.",
"volume": -10
},
{
"audio_type": "Sound effect",
"Object": "Bird",
"start_time": "2",
"end_time": "8.5",
"duration": "6.5",
"description": "Delicate, high-pitched, and melodious chirps and trills from the small bird. The sounds are sweet and gentle, occurring intermittently as it explores the flowers and then perches.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Water Droplets",
"start_time": "0",
"end_time": "9",
"duration": "9",
"description": "Faint, intermittent sounds of water droplets dripping from leaves and flowers, creating a fresh, post-rain atmosphere.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "Water Droplet",
"start_time": "8.5",
"end_time": "9.5",
"duration": "1",
"description": "A clear, single 'plink' sound of a water droplet falling, timed with the visual of a drop falling from the branch.",
"volume": -15
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Crowd Ambience",
"start_time": "0",
"end_time": "15",
"duration": "15",
"description": "The dense, bustling soundscape of a crowded outdoor market street in China. A continuous wall of sound featuring hundreds of indistinct Mandarin conversations, shuffling footsteps on pavement, and the general hum of a large crowd.",
"volume": -10
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0",
"end_time": "15",
"duration": "15",
"description": "A gentle and slightly melancholic indie-pop instrumental track. Features a simple piano melody and soft electronic beats, creating a contemplative and observational mood that complements the bustling yet anonymous street scene.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Bicycle",
"start_time": "0",
"end_time": "15",
"duration": "15",
"description": "The subtle, close-perspective sound of the foreground bicycle. Includes the soft whirring of the tire on the asphalt and occasional gentle clicks from the freewheel as the rider moves slowly through the crowd.",
"volume": -15
},
{
"audio_type": "Speech",
"Object": "Passing pedestrians",
"start_time": "4",
"end_time": "12",
"duration": "8",
"description": "Brief, non-intelligible snippets of close-proximity Mandarin chatter as people walk past the camera, adding layers and a sense of movement to the general crowd murmur. Should sound natural and not distracting.",
"volume": -14
},
{
"audio_type": "Sound effect",
"Object": "Bicycle",
"start_time": "7",
"end_time": "13",
"duration": "6",
"description": "The sound of another bicycle approaching from behind and passing. The sound of its chain and tires grows in volume as it gets closer (around 00:09) and then fades as it moves past the camera's point of view.",
"volume": -12
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "4.3",
"duration": "4.3",
"description": "An intense and dramatic orchestral track with traditional Japanese drums (taiko) and strings, creating a high-tension, fast-paced atmosphere suitable for a supernatural fight.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Temari Balls",
"start_time": "0.0",
"end_time": "4.3",
"duration": "4.3",
"description": "A continuous layer of sharp, varied whooshing and whizzing sounds as multiple Temari balls fly through the air at high speed, with their trajectories constantly changing.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Temari Ball Impact",
"start_time": "0.1",
"end_time": "0.6",
"duration": "0.5",
"description": "A heavy, supernatural thud as the Temari ball impacts the dusty ground, kicking up debris, followed by a sharp ricochet sound.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Character Dodge",
"start_time": "0.9",
"end_time": "1.5",
"duration": "0.6",
"description": "A powerful, sharp swoosh of air combined with the rustle of clothing as the character leaps and twists in mid-air to dodge an attack.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Punch Impact",
"start_time": "3.2",
"end_time": "3.7",
"duration": "0.5",
"description": "A visceral and wet, heavy punch impact with a fleshy squelch, corresponding to the red visual effect of a blow landing.",
"volume": 0
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": 0,
"end_time": 6,
"duration": 6,
"description": "Tense and dramatic orchestral music with powerful taiko drums and strings, building in intensity to match the on-screen action and character's determination.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Temari Balls",
"start_time": 0,
"end_time": 2.5,
"duration": 2.5,
"description": "Multiple, overlapping whooshing and swishing sounds that pan around, indicating several Temari balls flying rapidly and erratically through the air.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Temari Balls",
"start_time": 0.2,
"end_time": 2.2,
"duration": 2,
"description": "A series of hard, resonant thuds and impacts as the dense Temari balls violently bounce off the wooden walls and floor.",
"volume": -1
},
{
"audio_type": "Sound effect",
"Object": "Character Movement",
"start_time": 2.1,
"end_time": 2.8,
"duration": 0.7,
"description": "A sharp whoosh sound combined with the rustle of fabric as the character quickly dodges to the side.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Footstep",
"start_time": 2.6,
"end_time": 3.4,
"duration": 0.8,
"description": "The sound of a quick scuff and slide on a dusty wooden floor as the character lands in a low stance.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Character Vocalization",
"start_time": 5,
"end_time": 5.6,
"duration": 0.6,
"description": "A short, sharp grunt of effort and determination as the character focuses, with teeth gritted.",
"volume": -6
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0",
"end_time": "6.43",
"duration": "6.43",
"description": "An intense, dramatic, and fast-paced orchestral score with prominent strings and percussion, building tension and accentuating the action of the fight scene. The music swells with the attack and has a dramatic sting at the final moment.",
"volume": -9
},
{
"audio_type": "Sound effect",
"Object": "Character Grunt",
"start_time": "0.0",
"end_time": "0.7",
"duration": "0.7",
"description": "A low, strained, and determined grunt from a male character (Tanjiro) as he grits his teeth and prepares for an attack.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Sword Swing",
"start_time": "1.0",
"end_time": "1.9",
"duration": "0.9",
"description": "A powerful, sharp 'swoosh' of a katana cutting through the air, layered with a magical, rushing water sound effect to match the blue visual effect of the attack.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Character (Tanjiro Kamado)",
"start_time": "1.1",
"end_time": "1.8",
"duration": "0.7",
"description": "A short, sharp kiai or yell of exertion from Tanjiro as he executes his sword attack.",
"volume": -1
},
{
"audio_type": "Sound effect",
"Object": "Thread Attack",
"start_time": "2.1",
"end_time": "2.6",
"duration": "0.5",
"description": "A series of very fast, high-pitched, sharp 'zing' and slicing sounds as the demon's threads whip through the air to counter.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Impact",
"start_time": "2.4",
"end_time": "2.8",
"duration": "0.4",
"description": "Wet, fleshy cutting and squelching impact sounds as the threads hit Tanjiro, combined with a quick blood splatter effect.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Character Whoosh",
"start_time": "2.5",
"end_time": "3.5",
"duration": "1.0",
"description": "A 'whoosh' of displaced air as Tanjiro's body is thrown backward with force from the impact of the attack.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Character (Tanjiro Kamado)",
"start_time": "2.5",
"end_time": "3.2",
"duration": "0.7",
"description": "A sharp, pained gasp and grunt from Tanjiro as he is struck.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Sword Catch",
"start_time": "5.3",
"end_time": "5.8",
"duration": "0.5",
"description": "A loud, sharp, and resonant metallic 'CLANG' as a sword blade is abruptly caught bare-handed, with a brief, tense metallic scraping sound as the blade digs in.",
"volume": 0
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Ambient sound",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "A base layer of a cold, quiet city at night during a snowstorm. Includes the gentle sound of falling snow, a light, cold wind, and the distant, muffled rumble of urban life.",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Snowblower",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "The steady, mechanical drone of a personal snowblower engine as it clears the sidewalk, mixed with the sound of snow being churned and thrown.",
"volume": -9
},
{
"audio_type": "Sound effect",
"Object": "Car",
"start_time": "0.0",
"end_time": "4.5",
"duration": "4.5",
"description": "The muffled sound of a car driving on a snow-covered road. The sound of tires crunching through the snow and a low engine hum, which gradually fades as the car moves further away.",
"volume": -15
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Puppy",
"start_time": 0,
"end_time": 8.01,
"duration": 8.01,
"description": "A small, fluffy Shiba Inu puppy making soft, cute whimpering and grunting noises while sitting on a bed. The sounds are gentle and continuous, as if it's trying to communicate.",
"volume": -3
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "6.167",
"duration": "6.167",
"description": "An intense, fast-paced electronic track with a driving beat and synthesized elements to enhance the high-energy combat animation.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Character",
"start_time": "0.9",
"end_time": "1.8",
"duration": "0.9",
"description": "A magical, shimmering charging sound with a rising pitch, corresponding to the pink sparkles gathering around the character.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Sword",
"start_time": "1.8",
"end_time": "2.5",
"duration": "0.7",
"description": "A sharp, quick whoosh followed by an energized slash sound as the character initiates the first attack.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Sword Combo",
"start_time": "2.5",
"end_time": "4.6",
"duration": "2.1",
"description": "A rapid series of high-pitched, sharp whooshes and metallic/energy blade slashes to represent a fast combo attack, with light energy crackles mixed in.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Sword Launcher",
"start_time": "4.6",
"end_time": "5.4",
"duration": "0.8",
"description": "A powerful, deep whoosh sound that builds quickly, culminating in a heavy, impactful hit sound as the enemy is launched upwards.",
"volume": 1
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Clock",
"start_time": "0.0",
"end_time": "9.267",
"duration": "9.267",
"description": "The fast, rhythmic ticking sound of an analog clock's second hand, sped up to match the timelapse visuals. The sound is consistent and clear, creating a sense of time passing quickly.",
"volume": -8
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "9.267",
"duration": "9.267",
"description": "A gentle and slightly melancholic piano piece with soft, ambient pads. The music has a slow tempo, creating a contemplative and nostalgic mood that complements the warm, golden light of the setting sun.",
"volume": -18
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Cocktail stirring",
"start_time": 0,
"end_time": 10,
"duration": 10,
"description": "The clear, rhythmic sound of a metal bar spoon stirring large ice cubes in a glass mixing beaker. A mix of gentle clinking as the spoon and ice touch the glass, and the smooth swishing of the liquid. The sound is steady and professional.",
"volume": -5
},
{
"audio_type": "Music",
"Object": "Background music",
"start_time": 0,
"end_time": 10,
"duration": 10,
"description": "A sophisticated, low-tempo instrumental lounge or smooth jazz track. The music features a soft piano melody, a subtle bassline, and light, brushed drums, creating a relaxed and upscale bar atmosphere.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "Bar ambiance",
"start_time": 0,
"end_time": 10,
"duration": 10,
"description": "Faint, indistinct room tone of a quiet bar. A very low murmur of distant, unintelligible conversation and the occasional soft clink of a glass in the background. It is very subtle and adds depth to the scene.",
"volume": -30
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "20.52",
"duration": "20.52",
"description": "An epic, dramatic, and intense orchestral score with powerful brass sections, soaring strings, and heavy, rhythmic percussion. The music should convey a sense of large-scale conflict, heroism, and tragedy, building in intensity to match the on-screen action.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Building Explosions",
"start_time": "0.0",
"end_time": "2.5",
"duration": "2.5",
"description": "A series of loud, powerful explosions rocking a building. Deep booms are mixed with the sound of cracking wood, shattering masonry, and falling debris, creating a chaotic and destructive atmosphere.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Battlefield Explosion",
"start_time": "3.2",
"end_time": "5.0",
"duration": "1.8",
"description": "A massive, deafening explosion erupts on the battlefield. A sharp initial crack followed by a deep, rumbling boom and the sound of dirt and shrapnel being thrown through the air. A slight high-frequency ringing effect lingers briefly.",
"volume": 2
},
{
"audio_type": "Sound effect",
"Object": "Marching Army",
"start_time": "5.0",
"end_time": "8.0",
"duration": "3.0",
"description": "The rhythmic, heavy sound of a large army marching over an earthy hill. The combined sound of thousands of boots, muffled clatter of equipment, and a low, gusting wind to match the open landscape.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Horse Snort",
"start_time": "7.5",
"end_time": "8.5",
"duration": "1.0",
"description": "A soft, breathy snort from a horse, subtly mixed in during the transition shot.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Raging River",
"start_time": "8.8",
"end_time": "16.8",
"duration": "8.0",
"description": "The loud, powerful roar of a fast-moving river with waterfalls. A constant, deep rumble combined with the higher-frequency sounds of churning and splashing water.",
"volume": -10
},
{
"audio_type": "Sound effect",
"Object": "Chain Bridge Stress",
"start_time": "9.5",
"end_time": "14.0",
"duration": "4.5",
"description": "The metallic sounds of a suspension bridge under strain. Heavy clanking of chains, groaning and creaking of metal, and the thud of soldiers' boots on wooden planks.",
"volume": -14
},
{
"audio_type": "Sound effect",
"Object": "Bridge Explosions",
"start_time": "12.0",
"end_time": "13.8",
"duration": "1.8",
"description": "Several sharp, percussive explosions from mortar or grenade impacts on the bridge, with the whizz of shrapnel.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Soldier Falling and Splashing",
"start_time": "14.0",
"end_time": "16.5",
"duration": "2.5",
"description": "A brief, distant yell as a soldier is blown off the bridge, followed by a large, heavy splash as they hit the turbulent river below.",
"volume": -7
},
{
"audio_type": "Sound effect",
"Object": "Warplane Flyover",
"start_time": "16.8",
"end_time": "18.5",
"duration": "1.7",
"description": "The loud, roaring engine of a propeller-driven warplane flying low over the battlefield, the sound panning across the stereo field.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Ground Battle Chaos",
"start_time": "17.5",
"end_time": "20.52",
"duration": "3.02",
"description": "The cacophony of an intense ground battle. A mix of soldiers shouting, frantic footsteps on dirt, continuous rifle fire, and multiple explosions of varying distances.",
"volume": -6
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "Tense, orchestral, and percussive MOBA battle music, creating a sense of urgency and action.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Character Attack",
"start_time": "0.0",
"end_time": "1.5",
"duration": "1.5",
"description": "Series of three quick, sharp whooshing sounds as a character fires projectiles.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Creature",
"start_time": "0.5",
"end_time": "6.5",
"duration": "6.0",
"description": "A series of fleshy thuds and squawks as the goose-like neutral monster is repeatedly hit.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Magical Ability",
"start_time": "3.5",
"end_time": "4.5",
"duration": "1.0",
"description": "A magical swirling sound with a distinct 'cast' whoosh as a circular area of effect ability is activated.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Magical Ability",
"start_time": "4.5",
"end_time": "7.0",
"duration": "2.5",
"description": "A continuous, low-pitched magical hum and swirling energy sound from the active area of effect.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Character Ability",
"start_time": "4.8",
"end_time": "5.8",
"duration": "1.0",
"description": "A heavy, impactful sound of a powerful strike, combined with a magical charge-up and release, corresponding to the large damage number.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Creature",
"start_time": "6.7",
"end_time": "7.5",
"duration": "0.8",
"description": "A final, fading squawk and a sound of dissipating energy as the monster is defeated.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "UI",
"start_time": "6.9",
"end_time": "7.6",
"duration": "0.7",
"description": "A classic, satisfying 'cha-ching' sound of coins being collected.",
"volume": -7
},
{
"audio_type": "Speech",
"Object": "Game Announcer",
"start_time": "7.0",
"end_time": "8.5",
"duration": "1.5",
"description": "A deep, powerful, and reverberating male voice announces 'First Blood!'.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "UI",
"start_time": "2.5",
"end_time": "3.5",
"duration": "1.0",
"description": "An epic, shimmering sound effect that accompanies the 'ๅณก่ฐทยท่ฃ่้ข่ข' (Canyon Glory Leader) banner.",
"volume": -9
}
] |
[
{
"audio_type": "music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "Intense, orchestral MOBA battle music with driving percussion and heroic string motifs, underscoring the combat scene.",
"volume": -18
},
{
"audio_type": "sound effect",
"Object": "Water Ambience",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A subtle, continuous sound of flowing river water and light splashes corresponding to character movement in the river.",
"volume": -22
},
{
"audio_type": "sound effect",
"Object": "Tachibana Ukyo's Combo Attack",
"start_time": "0.1",
"end_time": "2.8",
"duration": "2.7",
"description": "A rapid series of three distinct, sharp slash-and-impact sounds, synchronized with the damage numbers (210, 426, 528) appearing on the enemy.",
"volume": -6
},
{
"audio_type": "sound effect",
"Object": "A determined and powerful Japanese kiai",
"start_time": "2.9",
"end_time": "4.0",
"duration": "1.1",
"description": "Tachibana Ukyo yells a determined and powerful Japanese kiai (battle cry) to signal the activation of his ultimate ability.",
"volume": -2
},
{
"audio_type": "sound effect",
"Object": "Tachibana Ukyo's Ultimate Ability",
"start_time": "3.0",
"end_time": "6.0",
"duration": "3.0",
"description": "A sustained and intense flurry of high-speed, echoing sword slashes, creating a continuous 'shing-shing-shing' sound, layered with a low-frequency energy hum.",
"volume": -3
},
{
"audio_type": "sound effect",
"Object": "Tachibana Ukyo's First Ability",
"start_time": "6.3",
"end_time": "7.0",
"duration": "0.7",
"description": "A 'whoosh' sound from an aerial flip, immediately followed by a heavy, decisive sword slash that delivers the final blow.",
"volume": -4
},
{
"audio_type": "sound effect",
"Object": "Enemy Character Death",
"start_time": "6.8",
"end_time": "7.5",
"duration": "0.7",
"description": "A short, pained grunt from the enemy character, which quickly transitions into a fading, ethereal sound as their model dissipates.",
"volume": -5
},
{
"audio_type": "sound effect",
"Object": "Kill Notification",
"start_time": "6.9",
"end_time": "7.9",
"duration": "1.0",
"description": "A powerful, resonant system announcement sound, like a deep metallic chime, accompanying the 'ๅป่ดฅ' (Defeat) text on screen.",
"volume": -2
},
{
"audio_type": "sound effect",
"Object": "Gold Gain",
"start_time": "7.0",
"end_time": "7.8",
"duration": "0.8",
"description": "A bright and satisfying 'cha-ching' sound of coins, indicating the gold reward earned from the kill.",
"volume": -8
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "11.0",
"duration": "11.0",
"description": "Dynamic and tense orchestral MOBA music with electronic elements, building in intensity during the team fight.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Character Skill",
"start_time": "0.0",
"end_time": "0.7",
"duration": "0.7",
"description": "A swift, ethereal whoosh as a circular sword aura is drawn, followed by multiple slicing impact sounds.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Character Dash",
"start_time": "0.8",
"end_time": "1.2",
"duration": "0.4",
"description": "A sharp, quick 'zip' sound indicating a rapid forward movement.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Basic Attack",
"start_time": "1.3",
"end_time": "2.5",
"duration": "1.2",
"description": "A series of metallic sword slashes and dull thuds from hitting a jungle monster.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Character Skill",
"start_time": "2.6",
"end_time": "3.5",
"duration": "0.9",
"description": "A magical, expanding hum as a slowing field is created, with a culminating shimmering sound as it fully forms.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Healing",
"start_time": "4.6",
"end_time": "5.3",
"duration": "0.7",
"description": "A gentle, rising magical chime sound effect indicating health recovery.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Monster Defeated",
"start_time": "5.7",
"end_time": "6.4",
"duration": "0.7",
"description": "A low groan of the monster fading out, immediately followed by a bright 'cha-ching' of gold acquisition.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Team Fight Ambience",
"start_time": "7.0",
"end_time": "11.0",
"duration": "4.0",
"description": "A chaotic and layered mix of various magical abilities, including energy bursts, impacts, and character grunts, creating a sense of intense combat.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Character Skill",
"start_time": "7.8",
"end_time": "8.5",
"duration": "0.7",
"description": "A high-pitched, charming 'pew' sound of a heart-shaped magical projectile being fired.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Kill Notification",
"start_time": "8.2",
"end_time": "8.9",
"duration": "0.7",
"description": "A powerful and sharp 'shing' sound effect that punctuates the kill event on screen.",
"volume": -1
},
{
"audio_type": "Speech",
"Object": "Announcer",
"start_time": "8.2",
"end_time": "9.0",
"duration": "0.8",
"description": "A deep, resonant male announcer's voice proclaiming 'Defeat', signifying a kill.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Character Ultimate Skill",
"start_time": "8.4",
"end_time": "10.2",
"duration": "1.8",
"description": "A rapid succession of quick, ethereal whooshes and sharp slicing sounds, representing multiple untargetable sword strikes.",
"volume": -2
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": 0,
"end_time": 7.238,
"duration": 7.238,
"description": "Intense, orchestral, and percussive battle music typical of a MOBA game, creating a sense of urgency and action.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Attack Sound",
"start_time": 0,
"end_time": 1,
"duration": 1,
"description": "The sound of Genghis Khan's basic attack, a sharp whoosh of an arrow being fired, followed by a crisp impact sound.",
"volume": -3
},
{
"audio_type": "Speech",
"Object": "Announcer",
"start_time": 1,
"end_time": 2.5,
"duration": 1.5,
"description": "A clear, female announcer voice states, 'ๆๆน้ฒๅพกๅก่ขซๆงๆฏ' (Our defensive tower has been destroyed).",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Machine Gun Attack",
"start_time": 1.2,
"end_time": 2.8,
"duration": 1.6,
"description": "The rapid-fire, rattling sound of Luban No. 7's machine gun ability, with multiple impact sounds layered in.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Character Defeat",
"start_time": 2,
"end_time": 3,
"duration": 1,
"description": "A short, female character cry upon being defeated.",
"volume": -1
},
{
"audio_type": "Sound effect",
"Object": "Kill Confirmation and Gold",
"start_time": 2.8,
"end_time": 3.8,
"duration": 1,
"description": "A satisfying, sharp 'shing' sound for confirming a kill, immediately followed by a 'cha-ching' sound for acquiring gold.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Ability Activation",
"start_time": 3.6,
"end_time": 4.8,
"duration": 1.2,
"description": "A magical, blossoming sound effect as Cai Wenji activates her ultimate healing ability.",
"volume": -3
},
{
"audio_type": "Speech",
"Object": "Announcer",
"start_time": 4,
"end_time": 5,
"duration": 1,
"description": "An epic, male announcer voice exclaims 'ๅคฉไธๆ ๅ!' (Unparalleled!).",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Healing Aura",
"start_time": 4.1,
"end_time": 7.238,
"duration": 3.138,
"description": "A continuous, gentle, and shimmering sound effect representing the area-of-effect healing from Cai Wenji's ultimate.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Continued Combat",
"start_time": 4.5,
"end_time": 6,
"duration": 1.5,
"description": "A mix of continued attack sounds, including arrow whooshes and machine gun fire, with accompanying hit impact sounds.",
"volume": -4
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "8.0",
"duration": "8.0",
"description": "A soft, contemplative piano melody with subtle string pads, evoking a feeling of nostalgia and quiet reflection throughout the entire video.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Firework Launch",
"start_time": "0.5",
"end_time": "2.1",
"duration": "1.6",
"description": "A distinct whistling whoosh of a firework rocket ascending into the sky, building anticipation for the explosion.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Firework Explosion",
"start_time": "2.1",
"end_time": "4.5",
"duration": "2.4",
"description": "A loud, resonant boom of a firework exploding, followed by a cascade of crackling and sizzling sounds that fade out with the visual sparks.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "City Ambiance",
"start_time": "4.8",
"end_time": "8.0",
"duration": "3.2",
"description": "Faint, distant ambient sounds of a city at night, including a soft traffic hum, creating a calm and realistic backdrop for the bokeh lights.",
"volume": -24
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Car Engine",
"start_time": "0.0",
"end_time": "13.0",
"duration": "13.0",
"description": "The deep, aggressive roar of a high-performance V8 muscle car engine. The pitch and volume dynamically change with acceleration, deceleration, and gear shifts throughout the race.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Tire Noise",
"start_time": "0.0",
"end_time": "13.0",
"duration": "13.0",
"description": "A continuous, subtle high-frequency hiss of rubber tires gripping the asphalt road at high speed. The sound momentarily disappears during the jump from 00:03 to 00:04.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Wind Rush",
"start_time": "0.0",
"end_time": "13.0",
"duration": "13.0",
"description": "The ambient sound of wind rushing past the vehicle, increasing in intensity and pitch as the car's speed increases. It becomes particularly prominent during the airborne sequence.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Gear Shift",
"start_time": "2.8",
"end_time": "3.2",
"duration": "0.4",
"description": "A quick, sharp mechanical sound as the transmission shifts from 4th to 5th gear, accompanied by a corresponding brief dip and surge in the engine's RPM sound.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Car Jump",
"start_time": "3.3",
"end_time": "4.3",
"duration": "1.0",
"description": "The sound of the car launching off a crest in the road. The sequence begins with the engine roaring freely, followed by a heightened whoosh of wind while airborne, and concludes with a heavy, impactful thump and suspension crunch as the car lands back on the road.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "UI Notification Chime",
"start_time": "4.0",
"end_time": "4.8",
"duration": "0.8",
"description": "A crisp, positive electronic chime that plays when the player earns points for an 'Airborne' skill.",
"volume": -10
},
{
"audio_type": "Sound effect",
"Object": "UI Notification Chime",
"start_time": "8.0",
"end_time": "8.8",
"duration": "0.8",
"description": "A crisp, positive electronic chime that plays when the player earns points for a 'Clean Racing' skill.",
"volume": -10
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Hairdryer",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "The constant, powerful whir and rush of hot air from a professional-grade hairdryer, providing a consistent and dominant background noise.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Hair",
"start_time": "0.5",
"end_time": "9.5",
"duration": "9.0",
"description": "The soft, subtle rustle and swish of hair strands being blown by the dryer and manipulated by a hand, creating a gentle, textured sound underneath the hairdryer's hum.",
"volume": -18
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Footsteps",
"start_time": "0.0",
"end_time": "4.3",
"duration": "4.3",
"description": "A series of thudding footsteps on a hard, dusty stone or concrete floor as the character runs forward.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Environment",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A low, subtle ambient sound of distant wind and desolate room tone, fitting for an abandoned, dusty location.",
"volume": -28
},
{
"audio_type": "Sound effect",
"Object": "Weapon",
"start_time": "2.8",
"end_time": "3.6",
"duration": "0.8",
"description": "The distinct mechanical sound of a player equipping a large sniper rifle, including the clatter of the weapon and the rustle of gear.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Sniper Scope",
"start_time": "4.4",
"end_time": "4.9",
"duration": "0.5",
"description": "A soft, sharp click sound as the sniper rifle's scope is activated and brought to the player's eye.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Sniper Scope",
"start_time": "6.8",
"end_time": "7.3",
"duration": "0.5",
"description": "A corresponding soft click as the player deactivates the sniper scope and lowers the weapon.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Footsteps",
"start_time": "7.3",
"end_time": "10.0",
"duration": "2.7",
"description": "The character's running footsteps resume on the hard, dusty floor.",
"volume": -18
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Bus",
"start_time": "0.0",
"end_time": "16.867",
"duration": "16.867",
"description": "The constant, low-frequency rumble and hum of a city bus engine, creating a deep ambient bed for the entire scene.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Road",
"start_time": "0.0",
"end_time": "16.867",
"duration": "16.867",
"description": "The continuous sound of the bus's tires on wet asphalt, combined with a light whoosh of air, indicating steady movement through the night.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Car",
"start_time": "0.2",
"end_time": "2.1",
"duration": "1.9",
"description": "The sound of a car passing by on the right side of the bus, with a distinct doppler effect as it moves from front to back.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Car",
"start_time": "2.5",
"end_time": "5.5",
"duration": "3.0",
"description": "A second car with a slightly different engine tone passes the bus, its sound swelling and then fading away.",
"volume": -14
},
{
"audio_type": "Sound effect",
"Object": "Bus Interior",
"start_time": "0.0",
"end_time": "16.867",
"duration": "16.867",
"description": "Subtle, intermittent creaks and rattles from the bus's interior panels and window frames, suggesting motion and slight bumps in the road.",
"volume": -25
},
{
"audio_type": "Sound effect",
"Object": "Car",
"start_time": "8.2",
"end_time": "10.8",
"duration": "2.6",
"description": "Another vehicle whooshes past, its sound briefly prominent before receding into the general traffic noise.",
"volume": -16
},
{
"audio_type": "Sound effect",
"Object": "Hand grips",
"start_time": "11.0",
"end_time": "16.5",
"duration": "5.5",
"description": "A very faint, subtle sound of the plastic hand grips gently swaying, with an occasional soft tap against the metal rail.",
"volume": -28
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "16.867",
"duration": "16.867",
"description": "A calm, atmospheric lo-fi track with a simple piano melody and soft, unobtrusive beat, creating a contemplative and slightly lonely mood for a late-night ride.",
"volume": -22
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Wind",
"start_time": "0.0",
"end_time": "4.3",
"duration": "4.3",
"description": "A gentle and steady breeze blowing, with a soft whooshing sound that justifies the pinwheel's rotation speed. The sound is light and airy.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Pinwheel",
"start_time": "0.0",
"end_time": "4.3",
"duration": "4.3",
"description": "The soft, subtle, and rhythmic whirring/fluttering sound of the plastic pinwheel spinning smoothly in the wind.",
"volume": -22
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "4.3",
"duration": "4.3",
"description": "A light, cheerful, and uplifting instrumental track featuring acoustic guitar or ukulele. The melody is simple and evokes a sense of nostalgia, childhood innocence, and a carefree summer day.",
"volume": -15
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Weather",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "The sound of heavy, soft snowfall mixed with a gentle, cold winter wind. The overall effect is a muffled, atmospheric whoosh that creates a sense of a quiet, snowy day.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Cows",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "The muffled, heavy, and rhythmic crunching sounds of two cows' hooves walking through deep, fresh snow. The pace is slow and deliberate, matching their on-screen movement.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Cow",
"start_time": "2.5",
"end_time": "4.0",
"duration": "1.5",
"description": "A soft, audible exhalation from the larger cow, sounding like a puff of air in the cold, suggesting its breath is visible.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Cow",
"start_time": "6.5",
"end_time": "8.5",
"duration": "2.0",
"description": "A single, low-pitched moo from a cow, sounding slightly distant and muffled by the falling snow, adding to the rural atmosphere.",
"volume": -18
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "15.8",
"duration": "15.8",
"description": "A gentle, heartwarming, and inspirational orchestral piece with soft piano melodies and soaring strings, evoking a sense of family, joy, and nostalgia.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Wind",
"start_time": "0.0",
"end_time": "15.8",
"duration": "15.8",
"description": "A soft, steady breeze blowing across an open field, with occasional gentle gusts that align with the kite's movement.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "Grass",
"start_time": "0.0",
"end_time": "15.8",
"duration": "15.8",
"description": "The gentle rustling of tall, dry grass and wildflowers as the wind blows through them, creating a serene ambient texture.",
"volume": -26
},
{
"audio_type": "Sound effect",
"Object": "Kite",
"start_time": "0.0",
"end_time": "15.8",
"duration": "15.8",
"description": "The sound of a fabric kite fluttering and flapping in the wind. The sound is light at first (0-4s), then becomes more pronounced and dynamic as the kite catches more air and whips around (4-15.8s).",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Family Laughter",
"start_time": "2.5",
"end_time": "5.0",
"duration": "2.5",
"description": "A distant, happy giggle from a young child, full of excitement as the kite begins to lift.",
"volume": -16
},
{
"audio_type": "Sound effect",
"Object": "Family Laughter",
"start_time": "7.0",
"end_time": "10.0",
"duration": "3.0",
"description": "Warm, joyful, and gentle laughter from the parents and child together, sounding happy and carefree. The sound is slightly reverberant, fitting the open space.",
"volume": -17
}
] |
[
{
"audio_type": "music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "7.367",
"duration": "7.367",
"description": "A gentle, heartwarming, and slightly uplifting instrumental piece. It features a soft piano melody and subtle string arrangements, creating a warm, nostalgic, and emotional atmosphere that complements the sunset family scene.",
"volume": -18
},
{
"audio_type": "sound effect",
"Object": "Wind",
"start_time": "0.0",
"end_time": "7.367",
"duration": "7.367",
"description": "A soft, gentle breeze blowing through the tall grass in the field. It's a continuous, low-level sound that enhances the outdoor atmosphere and the feeling of an open space.",
"volume": -22
},
{
"audio_type": "sound effect",
"Object": "Kite",
"start_time": "0.0",
"end_time": "7.367",
"duration": "7.367",
"description": "The sound of the kite's fabric and long tail flapping and rustling in the wind. The sound should be light and crisp, varying slightly in intensity as the kite moves in the air.",
"volume": -20
},
{
"audio_type": "sound effect",
"Object": "Family's joyful exclamations",
"start_time": "0.5",
"end_time": "6.5",
"duration": "6.0",
"description": "Faint, happy sounds of a family enjoying themselves. Includes soft, distant laughter from the mother and child, and an occasional encouraging shout from the father. The sounds are not distinct words but rather joyful vocalizations that convey a sense of fun and togetherness, mixed with the wind.",
"volume": -24
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "8.0",
"duration": "8.0",
"description": "An epic and dramatic Chinese-style orchestral track. It starts with a powerful, reverberating Erhu solo (0:00-0:03), then builds with taiko drums and strings as the action intensifies (0:03-0:05). The music reaches a powerful crescendo with a full orchestra and heavy percussion to accompany the swarm of swords and the final explosion (0:05-0:08).",
"volume": -8
},
{
"audio_type": "Speech",
"Object": "Male character",
"start_time": "0.0",
"end_time": "2.8",
"duration": "2.8",
"description": "A deep, mature male voice recites with gravitas and a slight echo, '้้ณๅฒๆฏๆฑ ไธญ็ฉ' (jฤซn lรญn qว shรฌ chรญ zhลng wรน).",
"volume": -1
},
{
"audio_type": "Speech",
"Object": "Male character",
"start_time": "3.8",
"end_time": "6.2",
"duration": "2.4",
"description": "The same male voice continues with rising intensity and power, 'ไธ้้ฃไบไพฟๅ้พ' (yฤซ yรน fฤng yรบn biร n huร lรณng).",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Magical Aura",
"start_time": "0.0",
"end_time": "3.2",
"duration": "3.2",
"description": "A low, shimmering hum of magical energy, corresponding to the golden aura around the character and the instrument.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Sword",
"start_time": "3.8",
"end_time": "4.5",
"duration": "0.7",
"description": "A sharp, clear metallic 'shing' sound as the character draws his sword from its scabbard.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Swords",
"start_time": "5.0",
"end_time": "7.0",
"duration": "2.0",
"description": "An intense, layered sound of hundreds of swords flying through the air, creating a chorus of high-pitched whooshes and metallic slicing sounds.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Explosion",
"start_time": "6.8",
"end_time": "8.0",
"duration": "1.2",
"description": "A powerful, fiery explosion with a deep, low-frequency boom followed by the intense roar and crackle of flames.",
"volume": -1
}
] |
[
{
"audio_type": "music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "15.1",
"duration": "15.1",
"description": "An evolving emotional score. It begins with a gentle, slightly melancholic piano melody (0-6s). As the lanterns and fireworks appear, it swells with hopeful strings and a grand, celebratory feel (6-9s). Finally, it transitions into a sweeping, deeply romantic orchestral theme for the rose scene, creating a cinematic and heartfelt conclusion (9-15.1s).",
"volume": -12
},
{
"audio_type": "sound effect",
"Object": "Wind",
"start_time": "0.0",
"end_time": "4.0",
"duration": "4.0",
"description": "A soft, gentle breeze rustling through the dry autumn leaves, creating a calm and slightly crisp atmosphere.",
"volume": -22
},
{
"audio_type": "sound effect",
"Object": "Night Ambiance",
"start_time": "3.5",
"end_time": "6.8",
"duration": "3.3",
"description": "The subtle and rhythmic chirping of night crickets, establishing a serene and quiet nighttime environment for the full moon shot.",
"volume": -26
},
{
"audio_type": "sound effect",
"Object": "Festival Crowd",
"start_time": "6.8",
"end_time": "9.8",
"duration": "3.0",
"description": "The indistinct, joyful murmurs and gentle exclamations of a large crowd, conveying a sense of communal wonder and celebration as they watch the lanterns and fireworks.",
"volume": -18
},
{
"audio_type": "sound effect",
"Object": "Fireworks",
"start_time": "7.0",
"end_time": "9.5",
"duration": "2.5",
"description": "A mix of distant firework sounds: soft whistles as they launch, followed by gentle, atmospheric pops and crackles in the sky. Not overpowering, but mixed into the music.",
"volume": -16
},
{
"audio_type": "sound effect",
"Object": "Car Interior",
"start_time": "9.5",
"end_time": "15.1",
"duration": "5.6",
"description": "The low, steady hum of a car engine and the smooth sound of tires on pavement, indicating a slow, peaceful drive through the city at night.",
"volume": -24
},
{
"audio_type": "sound effect",
"Object": "Distant City Traffic",
"start_time": "10.0",
"end_time": "15.1",
"duration": "5.1",
"description": "Faint, ambient sounds of distant city traffic, adding a layer of realism to the final scene without distracting from the romantic mood.",
"volume": -28
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": 0,
"end_time": 19.6,
"duration": 19.6,
"description": "A quiet, melancholic piano melody with ambient pads. The music evokes a sense of loneliness and contemplation, fitting the night scene of a solitary man walking home.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "City Ambiance",
"start_time": 0,
"end_time": 19.6,
"duration": 19.6,
"description": "A low, constant hum of a quiet city at night. Includes distant, infrequent traffic whooshes and the general atmospheric sound of an urban environment after midnight.",
"volume": -25
},
{
"audio_type": "Sound effect",
"Object": "Footsteps",
"start_time": 0,
"end_time": 17.5,
"duration": 17.5,
"description": "The steady, rhythmic sound of a man's dress shoes on asphalt. The pace is moderate and consistent as he walks away from the camera, gradually becoming fainter.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Van",
"start_time": 0.5,
"end_time": 3,
"duration": 2.5,
"description": "The sound of a white van driving by in the distance. A low engine rumble that briefly passes by.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "Motorcycle",
"start_time": 8,
"end_time": 16,
"duration": 8,
"description": "The sound of a motorcycle engine approaching from a distance, getting louder as it nears, passing the man with a slight doppler effect, and then fading away.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Motorcycle",
"start_time": 14.5,
"end_time": 18,
"duration": 3.5,
"description": "The sound of a second motorcycle approaching, slowing down to a stop, and then the engine cutting out.",
"volume": -13
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Rain",
"start_time": "0.0",
"end_time": "12.0",
"duration": "12.0",
"description": "The gentle and steady sound of rain falling outside, as heard from inside a room. The sound is soft and muffled, creating a continuous, calming yet melancholic background ambiance.",
"volume": -18
},
{
"audio_type": "Music",
"Object": "Piano",
"start_time": "0.5",
"end_time": "12.0",
"duration": "11.5",
"description": "A slow, contemplative, and melancholic piano melody. The piece consists of sparse, gentle notes with a lot of reverb and sustain, evoking a feeling of loneliness and introspection that matches the dark, rainy visuals.",
"volume": -9
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Running Footsteps",
"start_time": "0.5",
"end_time": "8.0",
"duration": "7.5",
"description": "The sound of athletic shoes slapping against wet pavement. The sound starts crisp and prominent, then gradually fades in volume and gains a slight reverb as the runner moves down the street, away from the camera.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Urban Ambiance",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A subtle, continuous ambiance of a quiet city street on an overcast day. Includes the distant, soft hum of traffic and a gentle, wet air sound, creating a feeling of a large, open space.",
"volume": -22
},
{
"audio_type": "Music",
"Object": "Inspirational Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "An inspiring and energetic electronic music track. It begins with a slow, atmospheric build-up and transitions into a steady, motivational beat around the 1-second mark, coinciding with the runner taking off. The track should feel determined and powerful.",
"volume": -18
}
] |
[
{
"audio_type": "Sound effect",
"Object": "City Traffic",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A low, continuous rumble of distant city traffic, with the gentle hum of cars and the sound of tires on asphalt, creating a constant urban ambient backdrop.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Car passing",
"start_time": "0.5",
"end_time": "5.0",
"duration": "4.5",
"description": "The sound of a car approaching, passing by relatively close to the camera, and then receding. The sound should swell and then fade, dominated by tire noise on the pavement.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Leaves rustling",
"start_time": "2.0",
"end_time": "8.5",
"duration": "6.5",
"description": "A very gentle, intermittent rustling of dry autumn leaves, as if stirred by a light breeze or the subtle air displacement from passing cars. The sound is delicate and crisp.",
"volume": -25
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A slow, contemplative, and slightly melancholic piano melody with soft string pads underneath. The music evokes a peaceful, autumnal atmosphere.",
"volume": -22
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Rain",
"start_time": "0",
"end_time": "8",
"duration": "8",
"description": "A steady, gentle rainfall with the distinct pitter-patter of drops hitting dark ceramic roof tiles. The sound is constant and creates a calm, immersive, and slightly somber atmosphere.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Water drips",
"start_time": "2.5",
"end_time": "8",
"duration": "5.5",
"description": "The clear, distinct sound of individual water droplets falling. Initially sparse and delicate, like drops falling from a branch, then becoming more frequent and slightly heavier after 0:04, simulating water running off the edge of the roof eaves.",
"volume": -10
},
{
"audio_type": "Music",
"Object": "Background music",
"start_time": "0",
"end_time": "8",
"duration": "8",
"description": "A very subtle, melancholic ambient music track with low, sustained string pads and sparse, soft piano notes. The music enhances the contemplative and peaceful mood of the rain without being intrusive.",
"volume": -22
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "An epic, orchestral score starts with a low, ominous tone. It builds in tension, then swells dramatically with choir and powerful brass at 00:04.5 as the Golden Crow appears, reaching a powerful climax.",
"volume": -12
},
{
"audio_type": "Speech",
"Object": "Shi Ji",
"start_time": "0.5",
"end_time": "7.5",
"duration": "7.0",
"description": "A commanding, deep female voice with a villainous tone says, \"ไธ่ถณ้ไนใไฝ ่ฎค่ฏๆๅ๏ผๆๆฏ็ณ็ถ๏ผๆฏไธ็็ๆฐไธปๅฎฐใ\" (Three-legged Golden Crow. Do you know me? I am Shi Ji, the new master of the world.) Her voice is filled with triumph during the last phrase.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Atmosphere",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A low, ethereal wind blows constantly, creating a sense of a vast, mystical space.",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Gesture",
"start_time": "1.0",
"end_time": "2.0",
"duration": "1.0",
"description": "A subtle, magical whoosh sound as the character raises and points her finger.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Magical bird",
"start_time": "4.6",
"end_time": "5.5",
"duration": "0.9",
"description": "A bright, shimmering sound effect as the glowing golden bird materializes in the sky.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Chain",
"start_time": "5.2",
"end_time": "6.0",
"duration": "0.8",
"description": "A sharp, metallic SNAP as the chain on the bird's leg breaks, followed by a faint clinking.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Magical bird",
"start_time": "6.1",
"end_time": "7.8",
"duration": "1.7",
"description": "A powerful, majestic, and echoing cry of a mythical bird, resonating with power.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Wings",
"start_time": "6.5",
"end_time": "9.5",
"duration": "3.0",
"description": "A series of deep, powerful whooshes from large wings beating, creating a strong gust of air.",
"volume": -6
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Pouring liquid",
"start_time": "0.0",
"end_time": "4.5",
"duration": "4.5",
"description": "The gentle, steady sound of hot coffee being poured from a height into a delicate porcelain teacup, creating a smooth, consistent pouring noise.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Liquid settling",
"start_time": "4.5",
"end_time": "9.04",
"duration": "4.54",
"description": "The pouring sound ceases, replaced by the very quiet, subtle sound of the hot liquid settling in the cup, with a few tiny bubbles gently popping on the surface before fading into a calm room ambience.",
"volume": -20
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Mixing fruit salad",
"start_time": "0.0",
"end_time": "13.0",
"duration": "13.0",
"description": "The continuous, gentle sound of two metal spoons mixing a fresh fruit salad in a large ceramic bowl. Includes soft clinks of the spoons against the bowl and each other, and the light, wet rustle of fruit pieces like mango, pomegranate, and kiwi being tossed together.",
"volume": -8
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "13.0",
"duration": "13.0",
"description": "A light, breezy, and positive acoustic music track. Features a simple, cheerful ukulele or acoustic guitar melody, creating a fresh and healthy atmosphere.",
"volume": -20
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Ambiance",
"start_time": "0.0",
"end_time": "14.08",
"duration": "14.08",
"description": "A subtle, calm outdoor ambiance. A very light, almost imperceptible breeze to suggest the scene is taking place outside in a quiet area.",
"volume": -25
},
{
"audio_type": "Sound effect",
"Object": "Knife slicing onion",
"start_time": "1.5",
"end_time": "14.08",
"duration": "12.58",
"description": "A series of crisp, sharp, and slightly wet slicing sounds as a knife cuts through a red onion on a wooden cutting board. Each cut has a distinct 'crunch' followed by a soft thud as the blade makes contact with the wood. The rhythm is steady and matches the visual cuts.",
"volume": -4
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Coffee",
"start_time": 0,
"end_time": 15.015,
"duration": 15.015,
"description": "The gentle, continuous sound of hot coffee being poured into a ceramic mug. Includes light splashing and bubbling as the stream hits the liquid surface, creating a delicate foam.",
"volume": -5
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Restaurant ambience",
"start_time": 0,
"end_time": 14.56,
"duration": 14.56,
"description": "The low, bustling ambience of a restaurant, with indistinct chatter, the occasional clink of cutlery and glasses, and general room tone.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Drink",
"start_time": 0,
"end_time": 9.2,
"duration": 9.2,
"description": "The clear, steady sound of a liquid being poured from a glass bottle into small glasses. A light, trickling sound with a subtle gurgle.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Bottle handling",
"start_time": 9.2,
"end_time": 10.5,
"duration": 1.3,
"description": "The soft sound of the hand adjusting its grip on the wet glass bottle as it's tilted back and moved away from the glasses.",
"volume": -15
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Train",
"start_time": "0.0",
"end_time": "15.0",
"duration": "15.0",
"description": "The constant, rhythmic clatter of train wheels on the tracks ('clickety-clack') combined with a low, steady interior rumble of the train car. The sound is consistent throughout, providing a sense of continuous motion.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Train passing under bridge",
"start_time": "2.5",
"end_time": "4.5",
"duration": "2.0",
"description": "A brief, muffled 'whoosh' and a change in acoustics as the train passes under a bridge or overpass. The sound becomes slightly deeper and more enclosed for a moment before returning to normal.",
"volume": -6
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "15.0",
"duration": "15.0",
"description": "A soft, ambient, slightly melancholic piano piece with gentle string undertones. The music is slow and reflective, enhancing the peaceful and contemplative mood of watching the scenery pass by from a train window.",
"volume": -18
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0",
"end_time": "14.0",
"duration": "14.0",
"description": "An inspiring and uplifting indie-folk or cinematic track. Begins with a driving, rhythmic beat for the motorcycle scenes, swells with atmospheric pads and strings for the epic landscapes, and softens to a gentle, warm tone for the campfire and sunset moments, evoking a sense of adventure and wanderlust.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Motorcycle",
"start_time": "0",
"end_time": "3.0",
"duration": "3.0",
"description": "The deep, steady rumble of a cruiser motorcycle engine as heard from the rider's perspective. The sound is clear and present, then fades out smoothly as the scene changes.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Ocean Waves",
"start_time": "3.0",
"end_time": "7.0",
"duration": "4.0",
"description": "The serene sound of calm ocean waves lapping gently against a shore or pier, creating a peaceful and contemplative atmosphere.",
"volume": -16
},
{
"audio_type": "Sound effect",
"Object": "Campfire",
"start_time": "7.0",
"end_time": "12.0",
"duration": "5.0",
"description": "The warm, comforting crackle and pop of a bonfire. The sound is intimate and cozy, with occasional louder pops as sparks fly into the air.",
"volume": -14
},
{
"audio_type": "Sound effect",
"Object": "Wind",
"start_time": "11.5",
"end_time": "13.0",
"duration": "1.5",
"description": "A soft, gentle gust of wind blowing through an open landscape, subtly matching the visual of the couple's hair moving.",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Boat",
"start_time": "13.0",
"end_time": "14.0",
"duration": "1.0",
"description": "The quiet sound of a small wooden boat or canoe gliding through calm water, with the sound of water gently parting at the bow.",
"volume": -18
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Chicken",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "Light, scuttling footsteps of a chicken walking on a paved, asphalt-like surface. The steps are slightly irregular and paced to match the chicken's wobbly gait.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Chicken",
"start_time": "1.2",
"end_time": "4.0",
"duration": "2.8",
"description": "A couple of soft, contented clucking sounds from the chicken as it walks, spaced out naturally.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Ambiance",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "Gentle outdoor ambiance with the faint sound of a light breeze and distant, sparse birdsong, suggesting a quiet, rural setting.",
"volume": -22
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "5.0",
"duration": "5.0",
"description": "A lighthearted and slightly comical instrumental track featuring pizzicato strings and a whimsical woodwind melody. The music has a jaunty rhythm that accentuates the funny walk of the chicken.",
"volume": -18
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Motorcycle",
"start_time": "0.0",
"end_time": "10.007",
"duration": "10.007",
"description": "The deep, powerful rumble of a motorcycle engine. The sound starts distantly, rapidly increases in volume and presence as it approaches through the tunnel (0:00-0:04), peaks with a throaty roar and a slight Doppler effect as it passes the camera (0:04-0:06), and then fades away with heavy reverberation characteristic of a tunnel environment (0:06-0:10).",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Tire noise",
"start_time": "0.5",
"end_time": "10.007",
"duration": "9.507",
"description": "A continuous, high-frequency hiss of rubber tires on smooth asphalt. The sound is subtle, layered underneath the engine noise, and includes a slight echo from the tunnel walls. Its volume dynamically follows the motorcycle's proximity to the camera.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Tunnel ambiance",
"start_time": "0.5",
"end_time": "10.007",
"duration": "9.507",
"description": "A low-frequency resonant drone representing the enclosed space of the tunnel. This adds a sense of pressure and scale to the overall soundscape, becoming more apparent as the motorcycle's direct sound fades.",
"volume": -25
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.007",
"duration": "10.007",
"description": "A dark, atmospheric, and cinematic electronic track. It features a slow, pulsating synth bass and moody pads that build a sense of tension and coolness, complementing the nighttime visuals. The music swells slightly as the motorcycle becomes fully visible and fades out at the end.",
"volume": -15
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Water",
"start_time": "0.0",
"end_time": "8.0",
"duration": "8.0",
"description": "The sound of water running from a kitchen faucet and splashing onto a large leafy vegetable and into a stainless steel sink. The sound is consistent and clear, capturing the fresh sound of washing food.",
"volume": -3
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Hot oil sizzling",
"start_time": "0",
"end_time": "15.015",
"duration": "15.015",
"description": "The gentle, continuous sizzle of corn kernels heating in hot oil on a metal surface, providing an ambient base layer.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Popcorn kernels",
"start_time": "2.0",
"end_time": "15.015",
"duration": "13.015",
"description": "A series of deep, bass-heavy, slow-motion popping sounds. Each pop has a stretched, blooming quality, like a soft 'whoomph' or 'thump', rather than a sharp crack. The pops start sporadically and build into a continuous, overlapping cascade, perfectly synchronized with the kernels bursting on screen.",
"volume": -4
}
] |
[
{
"audio_type": "Speech",
"Object": "Nezha",
"start_time": "0.0",
"end_time": "7.8",
"duration": "7.8",
"description": "A young male voice, filled with defiance and power, speaks angrily. The lines are: 'ๅปไฝ ไธช้ธๅฝ (To hell with your damn fate)! ๆๅฝ็ฑๆไธ็ฑๅคฉ (My fate is mine, not decided by heaven)! ๆฏ้ญๆฏไป (Demon or immortal), ๆ่ชๅทฑ่ฏดไบๆ็ฎ (I alone have the say)!' The speech starts as a low growl and builds to a powerful, climactic shout.",
"volume": 0
},
{
"audio_type": "Sound effect",
"Object": "Fire",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "An intense, roaring inferno surrounds the character. The sound is a deep, powerful roar with crackling and hissing elements, escalating in volume and intensity to match the character's rising anger and the visual effects.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Energy Explosion",
"start_time": "7.8",
"end_time": "10.0",
"duration": "2.2",
"description": "A massive, fiery energy explosion. It begins with a powerful whoosh, followed by a deafening boom and a sustained, high-energy crackle with the sound of flying sparks and embers. A low-frequency rumble underpins the explosion, conveying immense power.",
"volume": 2
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "An epic and dramatic orchestral score. The music is tense and building, featuring heavy percussion, driving strings, and powerful brass swells. It reaches a powerful crescendo at 7.8 seconds to amplify the climactic explosion, evoking a sense of defiance and immense power.",
"volume": -10
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0",
"end_time": "10.0",
"duration": "10.0",
"description": "A gentle and heartwarming acoustic guitar melody with soft, sparse piano notes. The tempo is slow and relaxed, evoking a peaceful, nostalgic autumn day.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "City Ambiance",
"start_time": "0",
"end_time": "10.0",
"duration": "10.0",
"description": "Quiet urban street atmosphere. A low, distant traffic hum, with the gentle rustling of leaves in a light breeze being the most prominent sound.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Human Footsteps",
"start_time": "0",
"end_time": "6.5",
"duration": "6.5",
"description": "The sound of a person's steady footsteps on a street covered in dry autumn leaves, creating a soft crunching and rustling sound with each step.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Dog Walking",
"start_time": "0",
"end_time": "7.0",
"duration": "7.0",
"description": "The light pitter-patter of a small dog's paws walking through the dry leaves, with occasional soft panting sounds.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Cat Walking",
"start_time": "1.5",
"end_time": "5.5",
"duration": "4.0",
"description": "Very faint, light paw steps of a kitten moving through the leaves, almost inaudible.",
"volume": -26
},
{
"audio_type": "Sound effect",
"Object": "Dog Running",
"start_time": "5.0",
"end_time": "10.0",
"duration": "5.0",
"description": "The quick, energetic patter and rustle of a small, fluffy dog running through the leaves, getting progressively louder as it approaches the camera. Accompanied by happy, excited panting.",
"volume": -9
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "4.0",
"duration": "4.0",
"description": "A light, cheerful, and gentle acoustic music track, suitable for a cooking or lifestyle video. Features a simple, upbeat rhythm that creates a warm and inviting atmosphere.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Knife",
"start_time": "0.5",
"end_time": "2.8",
"duration": "2.3",
"description": "The crisp, rhythmic sound of a sharp knife chopping fresh celery on a wooden cutting board. The cuts are quick and clean.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Boiling water",
"start_time": "3.0",
"end_time": "4.0",
"duration": "1.0",
"description": "The sound of water at a rolling boil, with distinct bubbling and simmering noises, accompanied by the gentle swish of a metal strainer moving through it.",
"volume": -4
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "An intense and motivational electronic workout track with a deep bassline and a driving, rhythmic beat, creating a powerful and focused atmosphere.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Gym Ambience",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "The low, persistent hum of a large gym space, including distant, muffled clanking of weights and the whir of other exercise machines.",
"volume": -25
},
{
"audio_type": "Sound effect",
"Object": "Pec Deck Machine",
"start_time": "4.2",
"end_time": "7.2",
"duration": "3.0",
"description": "The rhythmic sound of a weight machine in use. A smooth metallic scraping sound as the arms are pulled, followed by a solid, heavy clank as the weight stack settles between repetitions, synchronized with the visual movement.",
"volume": -9
},
{
"audio_type": "Sound effect",
"Object": "Breathing",
"start_time": "4.5",
"end_time": "8.5",
"duration": "4.0",
"description": "Strained, forceful exhalations from the man, synchronized with each repetition of the exercise, followed by a deeper, recovering breath as he completes the set.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Clothing Rustle",
"start_time": "8.1",
"end_time": "9.1",
"duration": "1.0",
"description": "The soft, muffled rustle of heavy cotton hoodie fabric as the man uses his hands to pull the hood off his head.",
"volume": -15
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Meat sizzling",
"start_time": "0",
"end_time": "10",
"duration": "10",
"description": "The continuous, appetizing sound of seasoned meat sizzling and fat rendering over hot charcoal. The sizzle should be prominent and vary slightly in intensity as the flames flare up.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Charcoal fire",
"start_time": "0",
"end_time": "10",
"duration": "10",
"description": "A low, warm crackle and pop of glowing charcoal embers, with occasional soft whooshes as flames gently lick the meat. This provides a constant, ambient bed of sound.",
"volume": -8
},
{
"audio_type": "Music",
"Object": "Background music",
"start_time": "0",
"end_time": "10",
"duration": "10",
"description": "A lively and rhythmic instrumental track with a street-food vibe, perhaps featuring traditional string instruments and a light, upbeat percussion. The music should enhance the energetic and delicious atmosphere without being distracting.",
"volume": -18
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "An ominous and atmospheric orchestral track starts, building tension with low strings and distant drums. It crescendos dramatically with a percussive hit and chaotic strings during the attack, then shifts to a suspenseful, high-tension underscore for the final shot.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Ambience",
"start_time": "0.0",
"end_time": "4.5",
"duration": "4.5",
"description": "A low, grand hall ambience with the indistinct murmurs of a large, seated crowd.",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Energy blast",
"start_time": "4.8",
"end_time": "7.5",
"duration": "2.7",
"description": "A powerful, low-frequency whoosh combined with a magical, crackling energy sound as a dark cloud sweeps through the hall.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Impact and Debris",
"start_time": "5.5",
"end_time": "8.8",
"duration": "3.3",
"description": "A cacophony of impact sounds: wood splintering as tables are violently thrown and shattered, bodies thudding against the floor, and scattered cries of shock and pain from the crowd.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Gasp",
"start_time": "8.9",
"end_time": "9.5",
"duration": "0.6",
"description": "A short, sharp collective gasp from the three men as they witness the event.",
"volume": -8
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "11.0",
"duration": "11.0",
"description": "An epic and tense orchestral score that starts with a mysterious, building swell and transitions into a dramatic, percussive theme for the action sequence.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Magical energy",
"start_time": "0.0",
"end_time": "5.5",
"duration": "5.5",
"description": "A swirling, ethereal whoosh with crackling energy and a low hum as a character summons and manipulates a teal-colored magical force.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Energy burst",
"start_time": "5.5",
"end_time": "7.0",
"duration": "1.5",
"description": "A powerful, concussive boom with a lingering whoosh as the magical energy dissipates in a large burst.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Giant's growl",
"start_time": "8.0",
"end_time": "11.0",
"duration": "3.0",
"description": "A deep, guttural, pained roar from a massive, stone-like giant straining against its bonds.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Chains",
"start_time": "8.2",
"end_time": "11.0",
"duration": "2.8",
"description": "The heavy, metallic sound of massive chains grinding, straining, and rattling under immense pressure.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Lightning",
"start_time": "9.5",
"end_time": "11.0",
"duration": "1.5",
"description": "The sharp, intense crackle and sizzle of golden divine lightning arcing through the air and across the chains.",
"volume": -7
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "15.0",
"duration": "15.0",
"description": "A dramatic and suspenseful orchestral score with deep, resonant strings and building percussion to heighten the tension of the magical confrontation.",
"volume": -12
},
{
"audio_type": "Sound effect",
"Object": "Forest Ambiance",
"start_time": "0.0",
"end_time": "15.0",
"duration": "15.0",
"description": "The low, ominous sound of wind blowing through a dense, foggy forest at night, with faint, distant creaks of tree wood.",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Magic Summoning",
"start_time": "0.0",
"end_time": "2.5",
"duration": "2.5",
"description": "A swirling, ethereal whoosh of magical energy gathering, with crackling high frequencies and a deep, resonant hum that builds in intensity.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Energy Blast and Impact",
"start_time": "2.5",
"end_time": "4.0",
"duration": "1.5",
"description": "A powerful magical blast sound, followed by a heavy impact and the thud of bodies being thrown against the ground and trees.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Spectral Dragon Formation",
"start_time": "4.0",
"end_time": "6.5",
"duration": "2.5",
"description": "The sound of swirling magical energy coalescing, culminating in a mystical, echoing roar as the spectral dragon fully materializes.",
"volume": -2
},
{
"audio_type": "Sound effect",
"Object": "Dragon Movement",
"start_time": "6.5",
"end_time": "8.5",
"duration": "2.0",
"description": "A ghostly whooshing and rushing wind sound as the large spectral dragon flies swiftly through the forest canopy.",
"volume": -6
},
{
"audio_type": "Sound effect",
"Object": "Counter Magic",
"start_time": "8.5",
"end_time": "9.5",
"duration": "1.0",
"description": "A sharp, high-pitched electrical crackle and sizzle, indicating a different type of magical energy being unleashed.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Dragon Attack Swoop",
"start_time": "9.5",
"end_time": "13.5",
"duration": "4.0",
"description": "Intensified ethereal whooshing and swirling sounds as the dragon dives and attacks, accompanied by a low, guttural, ghostly growl.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Dragon Roar",
"start_time": "13.5",
"end_time": "15.0",
"duration": "1.5",
"description": "A climactic, powerful, and reverberating roar from the spectral dragon as it lunges forward, mixed with a crescendo of swirling magical energy.",
"volume": 0
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Footsteps",
"start_time": "0.0",
"end_time": "8.542",
"duration": "8.542",
"description": "The sound of bare feet running on wet, compact sand, creating soft, rhythmic thuds and slight squishing noises, synchronized with the runner's movements.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Ocean Waves",
"start_time": "0.0",
"end_time": "8.542",
"duration": "8.542",
"description": "Calm and gentle ocean waves lapping rhythmically against the shore, creating a serene and continuous background ambience.",
"volume": -18
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "8.542",
"duration": "8.542",
"description": "An inspirational and gentle ambient track featuring soft piano melodies and atmospheric pads, evoking a sense of peace, freedom, and motivation that complements the sunset run.",
"volume": -22
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0",
"end_time": "10",
"duration": "10",
"description": "A light, cheerful, and uplifting instrumental track featuring acoustic guitar and piano. The melody is simple and evokes a sense of carefree childhood joy and nostalgia.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Footsteps",
"start_time": "0",
"end_time": "10",
"duration": "10",
"description": "The sound of three children's light, quick footsteps running on a mix of dry grass and gravelly dirt near a body of water. The steps are fast-paced and continuous.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Children's Laughter",
"start_time": "1",
"end_time": "9",
"duration": "8",
"description": "Intermittent, joyful laughter and playful giggles from a young boy and two young girls, full of energy and happiness as they run and play.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Pinwheels",
"start_time": "0",
"end_time": "10",
"duration": "10",
"description": "The soft, continuous, and gentle whirring sound of plastic pinwheels spinning rapidly in the wind created by the children running.",
"volume": -15
},
{
"audio_type": "Sound effect",
"Object": "Ambiance",
"start_time": "0",
"end_time": "10",
"duration": "10",
"description": "A calm, natural ambiance of a lakeside on a sunny day. Includes the sound of a gentle breeze and the soft lapping of water against the shore.",
"volume": -22
}
] |
[
{
"audio_type": "Music",
"Object": "Chinese Festival Drums",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A powerful, synchronized, and rhythmic performance by a group of Chinese waist drummers. The sound is a booming, resonant percussion with a strong, driving beat, creating an energetic and festive atmosphere.",
"volume": -3
},
{
"audio_type": "Sound effect",
"Object": "Outdoor ambiance",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "Faint background sounds of a sparse outdoor crowd and general public space ambiance, with light murmurs. This sound is very subtle, adding a sense of realism to the outdoor performance.",
"volume": -25
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Food frying",
"start_time": "0.0",
"end_time": "12.0",
"duration": "12.0",
"description": "A continuous, close-up, and intense sound of a food item, like a potato pancake or hash brown, frying in hot oil. The sound is characterized by a vigorous sizzle, the bubbling of hot oil, and occasional small pops, conveying a sense of heat and crispiness.",
"volume": -4
},
{
"audio_type": "Sound effect",
"Object": "Spatula pressing food",
"start_time": "2.8",
"end_time": "4.5",
"duration": "1.7",
"description": "The sound of a metal spatula pressing down on the frying food, causing the sizzling to intensify significantly as more moisture is released into the hot oil. A slight squishing sound can be heard underneath the louder sizzle.",
"volume": -1
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Wind chime",
"start_time": "0.0",
"end_time": "4.0",
"duration": "4.0",
"description": "The clear, high-pitched, and resonant ringing of a Japanese furin (wind chime) as it's gently moved by the breeze. The sound is delicate and intermittent, creating a peaceful and summery atmosphere.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Ambiance",
"start_time": "0.0",
"end_time": "4.0",
"duration": "4.0",
"description": "A soft, gentle summer breeze rustling through the leaves of nearby trees and bushes. The sound is subtle and provides a natural, calming background.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Nature",
"start_time": "0.0",
"end_time": "4.0",
"duration": "4.0",
"description": "Faint, distant chirping of birds and the gentle buzz of cicadas, enhancing the serene, outdoor summer setting.",
"volume": -25
}
] |
[
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A soft, tranquil, and slightly whimsical piano and string melody. The music should evoke a sense of peace, quiet reflection, and the beauty of nature. It should be gentle and unobtrusive.",
"volume": -18
},
{
"audio_type": "Sound effect",
"Object": "Nature Ambience",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A calm garden soundscape featuring the gentle chirping of distant birds and the soft rustling of leaves in a light breeze.",
"volume": -22
},
{
"audio_type": "Sound effect",
"Object": "Butterflies",
"start_time": "0.5",
"end_time": "4.5",
"duration": "4.0",
"description": "The delicate, almost magical sound of butterfly wings fluttering. The sound should be very light, airy, and intermittent, corresponding to the butterflies seen on screen.",
"volume": -20
},
{
"audio_type": "Sound effect",
"Object": "Book page",
"start_time": "6.5",
"end_time": "7.5",
"duration": "1.0",
"description": "A single, soft rustle of a book page turning, as if moved by the gentle breeze. The sound should be crisp but gentle, occurring as the camera settles on the book.",
"volume": -15
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Ocean waves",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "The gentle and continuous sound of ocean waves rolling and breaking softly on the shore, creating a calm and serene coastal ambiance.",
"volume": -8
},
{
"audio_type": "Sound effect",
"Object": "Seagulls",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "Intermittent, distant calls of seagulls flying over the water. The sounds are natural and spaced out, enhancing the seaside atmosphere without being intrusive.",
"volume": -14
},
{
"audio_type": "Music",
"Object": "Background music",
"start_time": "0.0",
"end_time": "10.0",
"duration": "10.0",
"description": "A soft, uplifting, and atmospheric instrumental piece with gentle piano and soaring strings. The music evokes a sense of wonder and tranquility, complementing the beautiful sunrise scenery.",
"volume": -12
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Room ambience",
"start_time": "0.0",
"end_time": "8.0",
"duration": "8.0",
"description": "A very faint, low-level room tone of a quiet indoor space or office, providing a subtle, realistic atmospheric bed.",
"volume": -28
},
{
"audio_type": "Sound effect",
"Object": "Light switch",
"start_time": "1.5",
"end_time": "1.7",
"duration": "0.2",
"description": "A single, sharp, and crisp plastic click as a finger presses down on the inline lamp switch.",
"volume": -5
},
{
"audio_type": "Sound effect",
"Object": "Light switch",
"start_time": "6.1",
"end_time": "6.3",
"duration": "0.2",
"description": "A second distinct plastic click, similar in character to the first, as the lamp switch is pressed again.",
"volume": -5
}
] |
[
{
"audio_type": "Sound effect",
"Object": "Book",
"start_time": "0.5",
"end_time": "10.5",
"duration": "10.0",
"description": "The soft, crisp rustle of paper as someone continuously flips through the pages of a book at a moderate, steady pace. The sound should be clear but not harsh, conveying a sense of focused reading or skimming.",
"volume": -5
},
{
"audio_type": "Music",
"Object": "Background Music",
"start_time": "0.0",
"end_time": "11.0",
"duration": "11.0",
"description": "A gentle, calming, and slightly melancholic lofi music track. Features a soft piano melody, a simple beat, and perhaps a hint of rain or vinyl crackle for a cozy atmosphere. The music should be relaxing and unobtrusive, perfect for a quiet moment of reading.",
"volume": -18
}
] |
๐ถ AudioGenie: A Training-Free Multi-Agent Framework for Diverse Multimodality-to-Multiaudio Generation
This is the official repository for "AudioGenie: A Training-Free Multi-Agent Framework for Diverse Multimodality-to-Multiaudio Generation".
โจ Abstract
Multimodality-to-Multiaudio (MM2MA) generation faces significant challenges in synthesizing diverse and contextually aligned audio types (e.g., sound effects, speech, music, and songs) from multimodal inputs (e.g., video, text, images), owing to the scarcity of high-quality paired datasets and the lack of robust multi-task learning frameworks. Recently, multi-agent system shows great potential in tackling the above issues. However, directly applying it to MM2MA task presents three critical challenges: (1) inadequate fine-grained understanding of multimodal inputs (especially for video), (2) the inability of single models to handle diverse audio events, and (3) the absence of self-correction mechanisms for reliable outputs. To this end, we propose AudioGenie, a novel training-free multi-agent system featuring a dual-layer architecture with a generation team and a supervisor team. For the generation team, a fine-grained task decomposition and an adaptive Mixture-of-Experts (MoE) collaborative entity are designed for detailed comprehensive multimodal understanding and dynamic model selection, and a trial-and-error iterative refinement module is designed for self-correction. The supervisor team ensures temporal-spatial consistency and verifies outputs through feedback loops. Moreover, we build MA-Bench, the first benchmark for MM2MA tasks, comprising 198 annotated videos with multi-type audios. Experiments demonstrate that our AudioGenie achieves state-of-the-art (SOTA) or comparable performance across 9 metrics in 8 tasks. User study further validates the effectiveness of our method in terms of quality, accuracy, alignment, and aesthetic.
โจ Method
Overview of the AudioGenie Framework.
๐ News
- 2025-10: MA-Bench has been released!
- 2025-07: AudioGenie has been accepted by ACM MM 2025! We look forward to seeing you in Dublin, Ireland!
๐ฎ MA-Bench
The dataset has been released on Hugging Face.
Statistics of video categories within our MA-Bench.
๐ ๏ธ Environment Setup
Create Anaconda Environment:
git clone https://github.com/ryysayhi/AudioGenie.git cd AudioGenie conda create -n AudioGenie python=3.10 conda activate AudioGenie pip install -r requirements.txtInstall ffmpeg:
sudo apt-get install ffmpeg
๐ Establish Tool Library
In the
/binfolder, we provide four examples: MMAudio, CosyVoice, InspireMusic, DiffRhythm. You can clone each project and install it following its own guide. Then set:export MMAUDIO_HOME=<PATH_TO_MMAUDIO> export COSYVOICE_HOME=<PATH_TO_COSYVOICE> export INSPIREMUSIC_HOME=<PATH_TO_INSPIREMUSIC> export DIFFRHYTHM_HOME=<PATH_TO_DIFFRHYTHM> export MMAUDIO_CONDA=mmaudio export COSYVOICE_CONDA=cosyvoice export INSPIREMUSIC_CONDA=inspiremusic export DIFFRHYTHM_CONDA=diffrhythmTo extend the library, add your preferred speech / song / music / sound-effect models by defining a
ToolSpecintools.py, and add a matchingrun_model.pyin/bin.
๐ฏ Infer
We use Gemini as the MLLM in this repo. You can swap it for another MLLM (e.g., Qwen2.5-VL, which we used in the paper).
Set your API key for Gemini in
run.py(or export it as an env var):os.environ['GEMINI_API_KEY'] = 'Your_Gemini_Api_Key' # or in shell: # export GEMINI_API_KEY=Your_Gemini_Api_KeyRun the inference script:
python AudioGenie/run.py \ --video <PATH_TO_VIDEO or omit> \ --image <PATH_TO_IMAGE or omit> \ --text "<YOUR_TEXT or omit>" \ --outdir <OUTPUT_DIR>
๐ญ Contact
If you have any comments or questions, feel free to contact me ([email protected]).
๐ Citation
If you find our work useful, please consider citing:
@article{rong2025audiogenie,
title={AudioGenie: A Training-Free Multi-Agent Framework for Diverse Multimodality-to-Multiaudio Generation},
author={Rong, Yan and Wang, Jinting and Lei, Guangzhi and Yang, Shan and Liu, Li},
journal={arXiv preprint arXiv:2505.22053},
year={2025}
}
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