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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
Collections
Discover the best community collections!
Collections including paper arxiv:2409.17115
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One-Minute Video Generation with Test-Time Training
Paper • 2504.05298 • Published • 110 -
MoCha: Towards Movie-Grade Talking Character Synthesis
Paper • 2503.23307 • Published • 139 -
Towards Understanding Camera Motions in Any Video
Paper • 2504.15376 • Published • 155 -
Antidistillation Sampling
Paper • 2504.13146 • Published • 59
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Automated Design of Agentic Systems
Paper • 2408.08435 • Published • 40 -
On the limits of agency in agent-based models
Paper • 2409.10568 • Published • 14 -
On the Diagram of Thought
Paper • 2409.10038 • Published • 13 -
DSBench: How Far Are Data Science Agents to Becoming Data Science Experts?
Paper • 2409.07703 • Published • 66
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OpenCoder: The Open Cookbook for Top-Tier Code Large Language Models
Paper • 2411.04905 • Published • 127 -
Granite Code Models: A Family of Open Foundation Models for Code Intelligence
Paper • 2405.04324 • Published • 25 -
Seed-Coder: Let the Code Model Curate Data for Itself
Paper • 2506.03524 • Published • 6 -
Qwen2.5-Coder Technical Report
Paper • 2409.12186 • Published • 153
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VILA^2: VILA Augmented VILA
Paper • 2407.17453 • Published • 41 -
Octopus v4: Graph of language models
Paper • 2404.19296 • Published • 118 -
Octo-planner: On-device Language Model for Planner-Action Agents
Paper • 2406.18082 • Published • 48 -
Dolphin: Long Context as a New Modality for Energy-Efficient On-Device Language Models
Paper • 2408.15518 • Published • 42
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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
-
OpenCoder: The Open Cookbook for Top-Tier Code Large Language Models
Paper • 2411.04905 • Published • 127 -
Granite Code Models: A Family of Open Foundation Models for Code Intelligence
Paper • 2405.04324 • Published • 25 -
Seed-Coder: Let the Code Model Curate Data for Itself
Paper • 2506.03524 • Published • 6 -
Qwen2.5-Coder Technical Report
Paper • 2409.12186 • Published • 153
-
One-Minute Video Generation with Test-Time Training
Paper • 2504.05298 • Published • 110 -
MoCha: Towards Movie-Grade Talking Character Synthesis
Paper • 2503.23307 • Published • 139 -
Towards Understanding Camera Motions in Any Video
Paper • 2504.15376 • Published • 155 -
Antidistillation Sampling
Paper • 2504.13146 • Published • 59
-
Automated Design of Agentic Systems
Paper • 2408.08435 • Published • 40 -
On the limits of agency in agent-based models
Paper • 2409.10568 • Published • 14 -
On the Diagram of Thought
Paper • 2409.10038 • Published • 13 -
DSBench: How Far Are Data Science Agents to Becoming Data Science Experts?
Paper • 2409.07703 • Published • 66
-
VILA^2: VILA Augmented VILA
Paper • 2407.17453 • Published • 41 -
Octopus v4: Graph of language models
Paper • 2404.19296 • Published • 118 -
Octo-planner: On-device Language Model for Planner-Action Agents
Paper • 2406.18082 • Published • 48 -
Dolphin: Long Context as a New Modality for Energy-Efficient On-Device Language Models
Paper • 2408.15518 • Published • 42